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InsideQC Forums • View topic - drop item when hit

drop item when hit

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drop item when hit

Postby ajay » Thu Feb 03, 2005 2:24 pm

I'd like to get an npc to drop something (like dropbackpack, I've got a routine to do that, called dropit() ) once each time it's been hit by a player's attack?

Any ideas?

cheers

ajay
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Postby Wazat » Thu Feb 03, 2005 3:57 pm

Yes. In the NPC's th_pain function just call the function to drop the item. Put that function call at the very top and it'll drop items every time it's attacked.
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Postby r00k » Fri Feb 04, 2005 5:16 am

TRue wazat but remmember that with nailgun or lg the pain frames are refreshed ever 0.2 seconds, he should actually put a delay in there so that its not like droping too many entities!
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Postby ajay » Fri Feb 04, 2005 3:17 pm

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