by avirox » Tue Sep 01, 2009 3:14 pm
It looks like the menu in the first tutorial requires you to input "impulse 20" to show. As for the second tutorial, it looks like you need a new entity, and then "trigger_touch" should be the .touch function for that entity.
CSQC can parse these menus a number of ways, probably the esiest being ParseCenterPrint() (or whatever it's called). My CSQC GUI has some examples of parsing console command-driven menus, but can be expanded to use the former method as well.