Left 4 Quake is a total conversion of quake determined to bring Valve's great hit: Left 4 Dead to the Playstation Portable(PSP). Left 4 Dead is a completely team based co-op game. Team work is the only way you win. Aside from fighting hundreds of zombies in one level, you also have to be alert for "Special Infected" each special infected are unique but all have one goal: give the survivors hell. It is completely team based because when a special infected gets a hold of you, you need a team member to get him off of you. The special infected are as follows:
Hunter
The Hunter lunges great distances to tackle you. When it succeeds the player is unable to move while he gets ripped to shreds until a teammate can either shoot and kill the hunter or melee him off, the hunter will then stumble off the player, recuperate and begin trying to lunge someone else.
Smoker
somewhat hides, then shoots his long tongue from a distance at a player and drags the player (pretty much like a frog) to him and away from his teammates so he can wail on him. (player becomes helpless until teammates assist)
Boomer
A big chubby zombie that tried to get close just to puke on the player, his bile attracts a horde of zombies that for a short period of time will ignore all player but you and attack you. Don't kill him when your too close either he explodes when he died, also getting bile on you.
Tank
A huge, muscular zombie that chases after the closest player and when lands a successful hit, sends the player flying and takes significant damage, the tank can also take a chuck out of the floor and chuck it at a player. This is more of a boss type monster and only shows up sometimes and only once per map. Defeating the tank takes the whole teams effort to have little casualties.
Witch
a little girl zombie who sits down and cries and cries, but if you get too close to her or shoot her, she will stand up and go on a rampage toward the person who startled her, instantly incapacitating the player, then running away when the player is downed.
We plan to get as close to Left 4 Dead as the quake based engine will allow. We already have a full team:
Several Mappers
3 Modelers
2.5 Animators (.5 because i count as 1/2 cause im OK at it)
1.5 texture artist (.5 because i just took on texturing)
A GFX artist
2 half coders (Me and shallows, we both know about the same)
Most of our work can be seen on this page (which is frequently updated)
http://www.moddb.com/games/tsluecke
Or main site is www.left4quake.com
Our chatango is l4q.chatango.com
So the only thing this team needs is an experienced coder.
Most of the stuff is done and waiting for a coder. such as zombies, some weapons, and basic functions.
If you are a coder we ask that you please join us, your help big or small will be greatly appreciated
The list is the coding that needs to be done it includes most but is not limited to. * marks a feature not needed but would be nice to add. ** marks engine feature (according to my knowledge)
-4 "weapon" slots (1 for melee/pistol, 1 for pipbomb, 1 for primary, and 1 for medkit)
-Ladders
-realistic swinging doors
-HLBSP**
-Zombies can climb. (up to eye level ledges and ladders)
-breakable and open/closeable doors (zombies can break them)
-incapacitation when health reaches 0 (teammate can then help you up)
-Special Infected as mentioned above
-Better reload than mine
-fog** (i mean foggy spots in the map not distance fog)
-skyboxes**
-Weapon Melee
-alpha mapping**
-Better zombie AI
If you are a coder that can help us with ANY of the above we ask that you please help us.
(@Baker how was that? lol)