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InsideQC Forums • View topic - invulnerability

invulnerability

Discuss programming in the QuakeC language.

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invulnerability

Postby ajay » Thu Jun 02, 2005 9:10 pm

Is it possible within quakec to call the screen colour effect thing when you pick up the invulnerability item - without picking up the invulnerability item or being invulnerable.

Yes, I have structured that question so I could write invulnerability as much as possible
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Re: invulnerability

Postby Dr. Shadowborg » Thu Jun 02, 2005 10:26 pm

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Postby Wazat » Fri Jun 03, 2005 12:33 am

When my computer inevitably explodes and kills me, my cat inherits everything I own. He may be the only one capable of continuing my work.
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Postby Dr. Shadowborg » Fri Jun 03, 2005 12:40 am

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Postby Wazat » Fri Jun 03, 2005 1:31 am

When my computer inevitably explodes and kills me, my cat inherits everything I own. He may be the only one capable of continuing my work.
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Postby ajay » Fri Jun 03, 2005 6:19 am

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Postby ajay » Fri Jun 03, 2005 4:28 pm

Ok, it works from the console, but form within qc I get a crash and this error:

CALL 2 470(STUFFCMD)STUFFCMD()
TARGET.QC: SURPRISE_TOUCH
(NO FUNCTION)
PARM 0 NOT A CLIENT
HOST ERROR


Using localcmd just does nothing....

Help again please you wonderful people :)
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Postby Wazat » Fri Jun 03, 2005 5:33 pm

in:
stuffcmd(self, "v_cshift 0 0 0 0\n");

Make sure self is the player. If it's an item or something the player is touching, you'll need to use 'other'.
When my computer inevitably explodes and kills me, my cat inherits everything I own. He may be the only one capable of continuing my work.
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Postby ajay » Fri Jun 03, 2005 6:41 pm

ta, i tried other, but no dice, then tried activator which worked, cheers
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