
So.. i have two options, i could scale down my maps, or code it in.
I REALLY didn't want to scale down my maps because last time i made a map and attempted scaling it down i had to redo it because i had compiling issues.

here is the map in half life,it looks good (the way i want it)

and here is the map in darkplaces
as you can see the quake version looks like your player is shorter, this picture may not seem like much a difference but it makes a big difference in other areas of the map.
(textures by tom-5-, map by mexicouger/tom-5-)