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InsideQC Forums • View topic - team spawnpoints

team spawnpoints

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team spawnpoints

Postby pud » Mon Jun 20, 2005 2:40 am

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Postby Dr. Shadowborg » Mon Jun 20, 2005 5:24 pm

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Postby r00k » Thu Jun 30, 2005 9:36 pm

ok for ctf, team spawn points are predetermined in the map, by
info_player_team1 or info_player_team2. These are included in the bsp. I'd suggest the point that u use for spawns prior to team choice be info_player_deathmatch or info_player_start (if its an id map).
If you only need 2 teams just download 3wave 4.2 and convert the id maps yourself, and use the teamspawns there?

edit: and yes this would require changing entity () SelectSpawnPoint
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