In my TF mod I'm thinking of making a zoom impulse for the sniper, where he charges up his railgun to deliver more damage.
So, how can I detect a player's last FOV value, using SSQC? So when the player wants to unzoom, he'll return to its old FOV value? Because not everybody plays with fov 90.
Because making FOV to always return to 90 would annoy players who play with FOV higher than 90.
Any help appreciated.
