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InsideQC Forums • View topic - weaponframe and frame

weaponframe and frame

Discuss programming in the QuakeC language.

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weaponframe and frame

Postby Jukki » Sat Nov 20, 2010 7:13 am

Jukki
 
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Postby c0burn » Sat Nov 20, 2010 1:52 pm

Look in player.qc and change the frame macros to suit your model.
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Postby Jukki » Sat Nov 20, 2010 2:01 pm

aah so i touch macros not frame?
Jukki
 
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Postby c0burn » Sat Nov 20, 2010 2:13 pm

If your player model doesnt have the same frame layout as ID's player.mdl, yes. Weaponframe is the viewmodel frame. Frame is an entitys frame. Its hard to say when you're so vague.
c0burn
 
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Postby Jukki » Sat Nov 20, 2010 6:11 pm

Jukki
 
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