My engine of choice is DarkPlaces.
I can shoot "over" the dead soldier body. But I must aim higher than straight to NOT hit the corpse.
If aiming on the floor is 0° and aim straight is 90°, then I must aim around 110° to NOT hit the corpse.
Standing 2-3 meters away from him while doing it.
It suprises me, that you dont have this issue, because I know you use DP as well...
Regarding your suggestions:
1.) bodyque_head.solid = SOLID_BBOX;
No difference to bodyque_head.solid = SOLID_SLIDEBOX;
2.) using setsize (bodyque_head, '-10 -10 -1', '10 10 10');
The corpse falls through the floor.
Anyway thank you for your time and effort.
Have a nice weekend

Seven