I cannot confirm, that head gibs and body corpses fade away like normal gibs.
I dont know if this is engine dependend. In DarkPlaces they stay forever as they should.
Regarding the body sinks into the floor:
This is an issue in EVERY gibable corpse mod, that exist until today.
The original setzise from Wazat makes them NEVER sink in the floor (at least in DP).
Thats why I was very happy about Wazats new mod.
The only negative thing was the big size (blocking bullets).
I couldnt test Wazats NEW setzise yet. This evening I will do it and tell you my experiences.
If it is really true, that now the body sinks into floors as well, it must have something to do with the new (smaller) setsize code.
In that case we will have to find the correct values as a compromise, where the body doesnt sink, but still have a reasonable height.
This will need finetuning then.
Regarding the "body hopping":
It does not exist in DP as well.
So either it is an engine issue or you put the call after the wrong animation sequenz Lightning Hunter ?
Thank you all for your great teamwork. That is the spirit from inside3D, that I love.

Kind regards,
Seven