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InsideQC Forums • View topic - Why?

Why?

Discuss programming in the QuakeC language.

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Why?

Postby scar3crow » Tue Oct 03, 2006 1:12 am

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Postby Entar » Tue Oct 03, 2006 2:29 am

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Postby HeadThump » Tue Oct 03, 2006 2:52 am

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Re: Why?

Postby Tei » Tue Oct 03, 2006 12:25 pm

I am a gamer, I play programming and I program what I want to play.
Is also the feel "something new". And the fun of using "alien technology", something crazy new and fun no other lifeform on the universe know about.
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Postby Dr. Shadowborg » Tue Oct 03, 2006 6:47 pm

The joy of creating something with my own hands. That and making something that I'd actually enjoy playing. Plus, I like Quake. :wink:
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Postby CocoT » Mon Nov 13, 2006 11:50 am

I'll have to agree with Dr Shadowborg, the first reason I mod is because I feel there is something I can build and that I would enjoy playing myself. My (few) mods are mods that I wanted to play but simply weren't out there. The ironic thing is, though, is that I mod way more than I play. So I guess I'm also modding just for modding's sake.
Then I guess it's just fun to see you're able to do something that other people will also enjoy. I mean, who here hasn't checked download meters and felt good to see that even a tiny amount of gamers took the time to download our work, tried it and (possibly) enjoyed it? Even though "fame" is obviously not something which, given today's state of Q1 modding/playing, we should really hope for, it's still nice to see there are a handful of people who like what we do :)
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Postby Urre » Wed Nov 15, 2006 1:34 am

You have all presented good points, many of which I consider my reasons as well. Entars point about not being restricted to physical space or limited by mr Newton, is a very good one which I've always felt to be a big deal, in all my computer related creations, sometimes my art as well (yes, I would like to own the cars, build the buildings or be some of the characters I've drawn). I don't just code, I started out mapping, because I had an obsession with imagining real-life places as cool spots to deathmatch in, later on coding because people didn't want to code my insane ideas (insane either in size or style). In any case, I feel extreme satisfaction when I get something to work, and also from structuring code to look neat, as well as refactoring (coding something to do the same but coded differently for readability and/or speed/stability). The latter reasons are rarely something I share with other coders, many would rather just have their code written already, so they can use the program/game (or give to their employer to recieve money). I guess these reasons are also my weaknesses, since I usually can't consider something good enough, it has to be perfect :/

Mostly I just like to create, most of the time for the sake of creating, not because I have something new and fresh to present.
I was once a Quake modder
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