(01:39:56 PM) Hawk: void() player_axe1;
(01:39:56 PM) Hawk: void() player_axeb1;
(01:39:56 PM) Hawk: void() player_axec1;
(01:39:56 PM) Hawk: void() player_axed1;
(01:39:56 PM) Hawk: void() player_shot1;
(01:39:56 PM) Hawk: void() player_nail1;
(01:39:56 PM) Hawk: void() player_light1;
(01:39:56 PM) Hawk: void() player_rocket1;
(01:39:56 PM) Hawk: void() player_mossberg;
(01:39:56 PM) Hawk: void() player_reload_mossberg;
(01:39:57 PM) Hawk: void() player_mp5a;
(01:39:57 PM) Hawk: void() player_mp5f;
(01:39:57 PM) Hawk: void() player_mp5g;
(01:39:57 PM) Hawk: void() player_reload_mp5;
(01:39:57 PM) Hawk: void() player_mp5_switch;
(01:39:57 PM) Hawk: void() player_mp5sda;
(01:39:57 PM) Hawk: void() player_mp5sdf;
(01:39:57 PM) Hawk: void() player_mp5sdg;
(01:39:57 PM) Hawk: void() player_reload_mp5sd;
(01:39:57 PM) Hawk: void() player_mp5sd_switch;
(01:39:57 PM) Hawk: void() player_mk23a;
(01:39:57 PM) Hawk: void() player_mk23b;
(01:39:57 PM) Hawk: void() player_reload_mk23;
(01:39:57 PM) Hawk: void() player_reload_m16;
(01:39:57 PM) Hawk: void() player_m16a;
(01:39:57 PM) Hawk: void() player_m16b;
(01:39:57 PM) Hawk: void() player_m16_grenade;
(01:39:57 PM) Hawk: void() player_raw;
(01:39:57 PM) Hawk: void() player_kbar;
(01:39:57 PM) Hawk: void() player_hgrenade;
(01:39:57 PM) Hawk: void() player_assaultshotgun;
(01:39:57 PM) Hawk: void() player_reload_psg1;
(01:39:57 PM) Hawk: void() player_reload_barrett;
(01:39:57 PM) Hawk: void() player_psg1;
(01:39:57 PM) Hawk: void() player_barrett;
(01:39:57 PM) Hawk: void() player_m60;
(01:39:57 PM) Hawk: void() player_reload_m60;
(01:39:57 PM) Hawk: void() player_m60_winchester;