Hey everyone, I've got a strange bug going on maybe some of you guys can help me with.
I've been using DP for a weapons/gameplay/gore mod, it started off as a simple fork of SMC but it's grown much bigger now. I've been working on it for a while and for quite a while now it has had this strange savegame bug, where the sounds for things will change to something else upon loading.
It doesn't happen all the time, and it doesn't even happen on every map (I cannot get it to happen on my modified E1M1 for example) and sometimes disconnecting then loading will fix it, other times I have to restart the game to fix it.
Basically enemies, footstep sounds, ambient noises, etc. will start playing sounds from other things, like the enforcer footstep will suddenly become a quad damage sound. It doesn't always affect them, it's seemingly at random which entities get screwed up.
I was wondering if maybe it has something to do with the vastly increased amount of sounds i precache for my mod but that's not really something I can reduce. Any help is appreciated.