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InsideQC Forums • View topic - Monster CTF beta 1 - Released!

Monster CTF beta 1 - Released!

Discuss programming in the QuakeC language.

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Monster CTF beta 1 - Released!

Postby Orion » Mon Mar 10, 2008 7:10 pm

I re-uploaded it, I did a few updates and improvements.
It supports almost, or every TF maps now, I just forget to put some entity abbreviations within the source.

WARNING!!! I had to invert the item_tfgoal team_no's in TF maps, otherwise the enemy flag will be in your base! So read a basic instruction at item_tfgoal in flag.qc.

The respawn backpacks will give all health, rockets, mana, and 35% chance of any armor, and can be re-touched after 1 second.

Some TF maps are included.

Get it here (5.5mb):
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Postby RenegadeC » Mon Mar 10, 2008 8:28 pm

Nice! Can CTF be played in Quake maps too?
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Postby Orion » Mon Mar 10, 2008 9:15 pm

Yeah, but you need to make .ent files, item_tfgoal is the flag, and info_tfgoal is the cap point.

Place info_tfgoal where you want, set team_no to 1 for red flag, and team_no to 2 for blue flag. Same with info_tfgoal, but team_no 1 is blue and team_no 2 is red cap point.

If put a mdl of progs/backpack.mdl or progs/newpack.mdl it'll be a supply backpack. Set the corresponding team_no's for only one team pick up.


EDIT: When can we test it online? :)
Also, you should put info_player_teamspawn with team_no 1(blue) and 2(red), otherwise you'll spawn stuck in the middle of the level.

EDIT 2: I fixed 2 bugs that seeker swords can follow teammates, now they will only follow enemies. And another, you could capture the flag in wrong points (where had to be a backpack). That's now fixed.

Link:
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Postby RenegadeC » Tue Mar 11, 2008 12:06 am

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Postby Orion » Tue Mar 11, 2008 12:18 am

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Postby RenegadeC » Tue Mar 11, 2008 12:47 am

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Postby Dr. Shadowborg » Tue Mar 11, 2008 5:00 pm

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Postby RenegadeC » Tue Mar 11, 2008 6:45 pm

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Postby leileilol » Tue Mar 11, 2008 6:59 pm

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Postby frag.machine » Tue Mar 11, 2008 11:38 pm

I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Postby Orion » Wed Mar 12, 2008 3:08 am

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