by Urre » Tue Mar 18, 2008 2:23 pm
Once I got off my ass, and started working on some csqc, I was surprised to see how intuitive it all was, to a great extent thanks to Dresks codebase and LordHavocs explanations to certain things (also thanks to KrimZon and Spike). But still, it was mostly about code-design, not the inner workings of csqc. I'm not quite sure what it is that makes people complain so heavily about lack of documentation and whatnot, seeing as most of it seemed to just come to me, and certain specifics I could just go and ask someone about. Sure, the wiki could be expanded with info about shared entities, but it's not that hard once you get started...
I was once a Quake modder