I have come here as I am in need of assistance.
I am currently working on a game for the PSP and I have been using the kurok engine with quake coding but I have made myself get stuck when I wished to bind impulses and functions and whatnot to keys but there is no autoexec or a working config in kurok.
Thus I decided to move to the quake engine but It requires to have skybox support added for the maps to work.
From my understanding The PSP Quake Engine is significantly different from regular GLQuake so the Tutorials on adding Skybox support or hlbsp for that matter will not simply work straight away.
So I am asking for help as I am no C Expert or engine coder so my knowledge on this subject is very limited.
(To round things up I would like someone to help me in adding it to PSPQuake engine or someone to give me a PSP Engine that works and that I can get my binds and assigned keys to work on)
Much Appreciated.