Hello.
I have three questions today.
How would I go about creating a birds eye view type camera via engine code?
We can move the chasecam view in all directions. Has anyone made one that rotates around and above/below the player on all axis's.
This last question is something I think isn't going to be very likely.
I want to do this:
I want to have in game security camera type "things".
Where you would have the "camera" be it an entity or what not and then whatever that sees you see on a "screen" somewhere else in the map.