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InsideQC Forums • View topic - Stopping Picmip 45234 graphics destruction?

Stopping Picmip 45234 graphics destruction?

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Stopping Picmip 45234 graphics destruction?

Postby Baker » Fri Jul 30, 2010 4:38 am

The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Postby Sajt » Fri Jul 30, 2010 6:09 am

F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
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Postby mh » Fri Jul 30, 2010 9:17 am

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Postby Spike » Fri Jul 30, 2010 10:23 am

.
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Postby Baker » Fri Jul 30, 2010 10:58 am

The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Postby Baker » Fri Jul 30, 2010 11:13 am

Last edited by Baker on Fri Jul 30, 2010 11:15 am, edited 1 time in total.
The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Postby Spike » Fri Jul 30, 2010 11:15 am

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Postby mh » Fri Jul 30, 2010 11:21 am

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Postby Baker » Fri Jul 30, 2010 11:32 am

The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Postby Baker » Fri Jul 30, 2010 11:35 am

The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Postby Spirit » Fri Jul 30, 2010 12:27 pm

Improve Quaddicted, send me a pull request: https://github.com/SpiritQuaddicted/Quaddicted-reviews
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Postby frag.machine » Fri Jul 30, 2010 1:52 pm

I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Postby Spike » Fri Jul 30, 2010 2:22 pm

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Postby Spirit » Fri Jul 30, 2010 4:17 pm

Improve Quaddicted, send me a pull request: https://github.com/SpiritQuaddicted/Quaddicted-reviews
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Postby Baker » Fri Jul 30, 2010 6:47 pm

Here is the map bsdm7 as it was made.

It is hard as hell to spot players here. Makes it sort of a cat and mouse fight.

Image

Here is EZQuake with r_drawflat 1 as an example.

Image

My theoretical concept, the client has to send back to the server some random pixel from the rendering frame.

The server knows the answer is brown at a certain pixel based on world position and roll, angle, pitch (adjusted for FOV, etc.). Sure gamma and all and settings might affect the RGB values there and there ... but white or blue ain't the answer and the server would disconnect the client.

I'm thinking cheat workarounds might be more annoying than just playing legit. Sure you could have 2 rendering frames and get far less frames per second. Other options might prove to me more annoying to the cheater than they are worth.

Anyways, something for a future day ....

(There could be servers with the feature disabled, because that kind of thing would hate ... say ... replacement textures. But I think reasonable measures to enforce a server's rules that aren't too hard to code may prove to be useful.

The alternate is to have all clients cheat equally. I find that idea unacceptable, really.)

Statistical sampling of rendering. It could be done and wouldn't place any real burdens on game play.
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