@Baker: this is more a philosophical discussion than anything. As a (mediocre) mapper I understand when one wants to make people play, see and feel their work as they envisioned (and frequently, worked hard to reach the desired result). But ultimately, everything we do - mappers, modders, engine coders - should always respect our "customers" (read: the tiny remaining Quake player community) desires. Without them, all our work is pointless. That's why any worldspawn info setting water alpha and such should be only recommended defaults - if the player explicitly uses "r_wateralpha 0.3", then this value must be used instead my "wateralpha 0.3166666666" optimal default.
Yeah, I know that by now many people in the Quake mapping community wants to know where I live so they can hunt me with torchs and pitchforks, but this is just my $0.02 on the discussion.
