Hi All,
How would one go about adding an additional key to the quake engine. I know you can do it by making impulses in quakeC and the like... but I need to do a test like "while(NEW_KEY = PRESSED) do....."
I am looking at adding a lock on button where the player can hold it and it will auto target the enemy the player is focusing on.
Thanks for any help you can provide.
-Timbobsteve