Discuss programming topics for the various GPL'd game engine sources.
Moderator: InsideQC Admins
by JasonX » Mon Oct 18, 2010 8:48 pm
-
JasonX
-
- Posts: 422
- Joined: Tue Apr 21, 2009 2:08 pm
by JasonX » Tue Oct 19, 2010 1:03 am
-
JasonX
-
- Posts: 422
- Joined: Tue Apr 21, 2009 2:08 pm
by mh » Tue Oct 19, 2010 1:20 am
-

mh
-
- Posts: 2292
- Joined: Sat Jan 12, 2008 1:38 am
by frag.machine » Tue Oct 19, 2010 11:31 am
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC 
(LordHavoc)
-

frag.machine
-
- Posts: 2120
- Joined: Sat Nov 25, 2006 1:49 pm
by mh » Tue Oct 19, 2010 11:49 am
-

mh
-
- Posts: 2292
- Joined: Sat Jan 12, 2008 1:38 am
by frag.machine » Tue Oct 19, 2010 3:02 pm
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC 
(LordHavoc)
-

frag.machine
-
- Posts: 2120
- Joined: Sat Nov 25, 2006 1:49 pm
by mh » Tue Oct 19, 2010 4:49 pm
-

mh
-
- Posts: 2292
- Joined: Sat Jan 12, 2008 1:38 am
by Feared » Mon Nov 29, 2010 4:02 pm
-

Feared
-
- Posts: 95
- Joined: Fri Jun 11, 2010 11:58 pm
- Location: Wylie, TX
by leileilol » Tue Nov 30, 2010 12:59 am
-
leileilol
-
- Posts: 2783
- Joined: Fri Oct 15, 2004 3:23 am
Return to Engine Programming
Who is online
Users browsing this forum: No registered users and 1 guest