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InsideQC Forums • View topic - Adding a new variable to entity_state_t?

Adding a new variable to entity_state_t?

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Adding a new variable to entity_state_t?

Postby Mexicouger » Fri Jul 01, 2011 3:52 am

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Postby Spike » Fri Jul 01, 2011 10:12 am

?

ssqc?

entity_state_t is for server->client entities, and ents on the client. its fields are never readable from ssqc.
adding a team field is useless.

if you're using csqc then use the playerkey builtin to read a player's bottomcolor/topcolor setting (note: QW mods should use "team" instead). If your ent is not a player, you can use the colormap field to match it to a player, assuming you're using the non-dp-compatible engine deltaing extension - the regular csqc protocol which dp does actually support totally bypasses entity_state_t.

thus for both csqc and ssqc, it is useless to add a team field to entity_state_t.
.
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