by raithe » Fri Oct 05, 2012 10:08 pm
Wanted to say thanks for the Awesome engine, really brings out the scale of some of the larger maps. Love it. Any chance of FakeCD (mp3) soundtracks support in future builds? Also a couple of bugs I noticed, if you're running fullscreen the game will crash to desktop on E2M5 right as the elevator comes out of the water. Menu is glitchy in windowed mode (bits stays on screen after closed). In Soul of Evil on the Devils Rift map when you activate the altar it goes to a cut scene showing a shambler being summoned, the game crashes to console with a rubble_01.mdl not precached message. This only happens if you're playing though the maps one after the other (rift is the 3rd counting the start) if you launch the map directly it usually works. Possibly related I get the occasional slew of "couldn't precache foo" messages when starting maps at times but it seems random and tricky to reproduce, though some mods do it more than others.
Thanks for the 8-bitty goodness, keep it coming.