Thanks for the feedback, especially since the forum is in a slow time... what would you add?
S8 supports a few extra DP extensions, but if it can play maps/mods geared to BJQ or FQ I'm happy. Beyond that I'd play DP or FTE with gl_nearest_mipmap_nearest
Another refinement:
zip install and older versions:
> Added ‘status bar scale’ to video setup menu.
> Added help text to cvars. Only a few are done so far. Type “chase_active” in the console for an example.
> Moved super8 files to /super8 mod directory to reduce clutter and reduce screwing-up of other engines that might inadvertently use pak88. The engine will sandwich super8 between id1 and any other mod in precidence. So if you're playing warpspasm, the stack is:
warpspasm
quoth
super8
id1
> Added colored lighting for original ID levels to pak88 for convenience, “THE MH UNOFFICIAL 2009 ID1 LIT FILE PACK”.