Discuss programming topics for the various GPL'd game engine sources.
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by frag.machine » Tue Aug 23, 2011 1:05 am
http://www.gamasutra.com/view/feature/6 ... n_rage.php
Very interesting interview, specially when he hints about the memory mapped filesystem envisioned to the iOS version of
Rage.
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC 
(LordHavoc)
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frag.machine
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