Hey there,
I have recently modded my engine (WinQuake) showing my current used Shotgun clip (STAT_AMMO) and the restammo using STAT_SHELLS...
Its drawn with Sbar_DrawNum and works like a charm...
But now i have a question for some tricky stuff...
I have made many custom ammos using .float ammo_SMG, .float ammo_whatever and so on, and i want them on my hud too...
Can anybody help me how i can do that in the engine?
Greetz