Discuss programming topics for the various GPL'd game engine sources.
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by JasonX » Sun Apr 13, 2014 8:06 pm 
			
			
			
		 
		
			
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				JasonX
			
 
			
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by Spike » Sun Apr 13, 2014 9:02 pm 
			
			amg! you can't get rid of them! nooooooes!
net_udp is used in linux.
kill them all and rewrite from scratch. its the only sane way to fix nq's networking woes.
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				Spike
			
 
			
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by JasonX » Sun Apr 13, 2014 10:34 pm 
			
			Is there a standard .h or interface that allows me to kill the source files and write only the methods the engine needs, with a different backend (SDL_net or enet)?
			
		 
		
			
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