It spits out a "ED_LoadFromFile: found %s when expecting {", although running through the debugger i get no error, yet running the /debug/glQrack.exe from there i do.
Is there a particular place i should be double checking, if com_token is getting stomped on? Or an easier way to find this bug other than diff'ing 100 lines of code?
It seems this bug crept in way back into v1.90 from 2011, with the last non bugged version at 1.85, which i cant even run on windows 10
