by Cobalt » Wed Jun 24, 2009 4:02 pm
Its the stock ID map I had off my Quake CD. The mod I am using had seperate .ent file and Qbsp for recreating the map with CTF entities in it.
I just ran the map in Single player from the standard ID folder, and can still see the problem. Its only when a GL Quake engine is used, Winquake, it looks fine. So its not related to the CTF mod at all, seems to be exclusive to some GL clients.
Darkplaces, yes
fitsquake, no
Qrack, no
rapq, no
nglquake,no
glq10, no
Some of the other clients like xquake, mickglquake and tomazquake show the problem, but the entire map is in black and white. Im guessing thats some kind of hardware incompatability with the new Video cards with the new system I am using.