by jjsullivan5196 » Tue May 21, 2013 1:00 am
Hey guys, I already posted this to func_msgboard but I'd like to make sure I get the best answer possible. I'm having a bit of trouble with new textures in a game I'm making, I can get them into Radiant and use them but they are way too big. I'm finding this a bit funny though as I tried a PK3 from xonotic and the textures size perfectly, but as soon as they're taken out of the PK3 they do the same thing as my textures. Does anyone know how to get them to size automatically? (I also tried the surface inspector but it only worked to a certain size, from there it just skewed the textures.)