by goldenboy » Thu May 23, 2013 10:06 am
No prob.
Remember the default setting is not the law, so if you think some textures should be scaled differently, by all means do so.
And compare the resulting ingame texture size to the size of your player, because in the end that is what needs to match up.
In other words, a single brick in a wall should not be as big as the player. So experiment with the scales if necessary. I'm sure you understand what I mean.
If it looks right, it is right.