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InsideQC Forums • View topic - What does VIS do?

What does VIS do?

Discuss the construction of maps and the tools to create maps for 3D games.

Moderator: InsideQC Admins

Postby DieparBaby » Thu Dec 14, 2006 2:33 pm

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Location: London, Ontario, Canada, eh

Postby Kell » Thu Dec 14, 2006 8:41 pm

CocoT: if you're still having problems, I humbly suggest you try asking in the thread over on Func. Mappers and those knowledgeable with compilers, such as aguirRe himself, will respond pretty quickly and in detail about even the most obscure errors.

Also useful is to open the entire help thread and do a page search for relevant terms, because a lot of questions have probably been encountered before.

HTH
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Postby CocoT » Thu Dec 14, 2006 10:12 pm

Yes, thank you Kell, I think I'll do that :)
I realize I'm bumping into what is probably all kinds of newbie problems, so it does make sense to read more about mapping and its related issues. I have always been a distant lurker of the Func Forums, but I think it's time to change that :)
I also realized I have to be MUCH more patient with VIS. I've taken a very basic map I had done, ripped almost everything and saw it still took a couple of hours to vis, so I'll have to make tests and let it run much longer than I thought was needed. The thing with my mod maps is that they are, by nature, a huge box (around 20% of the grid or so) filled to the brink with things, many of which are visible at almost all time... something, which I deducted was very tough not only on frame rate, but also vissing...
I'll keep you guys updated. Again, thanks a lot for the help :)

Note: I like the shape of your avatar!
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Postby scar3crow » Thu Dec 14, 2006 11:17 pm

Id seen Kell lurking around before, I was wondering when he would speak up =)
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Postby frag.machine » Fri Dec 15, 2006 12:44 am

I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Postby HeadThump » Fri Dec 15, 2006 4:16 am

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Postby CocoT » Fri Dec 15, 2006 6:29 am

Yeah, so weird, uh? Yhe only trace I personally found of it was the following: , and I can't really make sense of it :P
I'll definitely go through that FAQ and try Quark :)
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Postby Kell » Fri Dec 15, 2006 10:48 am

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