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InsideQC Forums • View topic - How do you play?

How do you play?

Non-technical talk about multiplayer and singleplayer gameplay and game design.

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How do you play?

Postby FrikaC » Mon Jul 31, 2006 1:05 pm

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Postby Spirit » Mon Jul 31, 2006 3:41 pm

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Postby scar3crow » Mon Jul 31, 2006 4:06 pm

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Postby ajay » Mon Jul 31, 2006 4:10 pm

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Postby leileilol » Mon Jul 31, 2006 5:11 pm

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Postby SkinnedAlive » Mon Jul 31, 2006 7:14 pm

Used to use Telejano because I liked the rocket trails then I switched to Darkplaces for some reason or other. Now I can't stand Telejano.

I play with watervis too, wateralpha at about 0.6. I'd use rtlights and bloom if my rig could take the strain.
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Postby HeadThump » Tue Aug 01, 2006 12:17 am

WinQuake or toChris for all older mods (Zerstörer, BBelief, etc.), for larger projects that you you would expect some gray flash in a software renderer, DarkPlaces, no customs except for that which comes in a mod.
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Postby Lardarse » Tue Aug 01, 2006 5:44 am

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Postby Sajt » Tue Aug 01, 2006 6:02 am

F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
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Postby Quake Matt » Tue Aug 01, 2006 11:29 am

Yeah, pretty much vanilla DP for me too. Apart from stainmaps and bloom, it looks and feels pretty close to the good ol' days!

Although, I did see a texture pack (preview?) during QExpo that tickled my fancy...
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Postby Entar » Mon Aug 07, 2006 3:08 pm

I generally use Vr2, but when I actually want to play a good game of Quake for a while, I generally turn on DarkPlaces, with dpmod (rtlights are included, I have those on). I have some new textures (Starbuck's new ones) in my id1/textures dir.
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Postby ajay » Mon Aug 07, 2006 5:42 pm

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Postby spamalam » Tue Aug 08, 2006 5:34 pm

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Postby neg!ke » Tue Aug 08, 2006 5:54 pm

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Postby Trinca » Wed Aug 09, 2006 9:17 am

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