by leileilol » Mon Mar 07, 2011 2:12 am
I was 17 when Quake came out, so............................. when I was 8 I was playing Vette, driving around virtual San Fran rather than racing.
Quake's atmosphere was awesome (especially pre-1.07 for some reason mostly regarding sound attenuation) and Pain Keep was awesome frosting to it. There's something special about its two blue rows in the palette that add a lot.
I wanted guns that could do everything. like a mountain cutter
now i feel old. and I still want guns that could do everything
seriously, in the era when Descent, Hexen and, Duke3D were the other big things, Quake is like........really relevant. you kids will never understand its influential role, beyond being a bootstrap kit for unoriginal copies of games