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InsideQC Forums • View topic - Shader help (Darkplaces)

Shader help (Darkplaces)

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Shader help (Darkplaces)

Postby jim » Thu Oct 16, 2008 8:56 pm

zbang!
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Postby VorteX » Fri Oct 31, 2008 6:01 am

VorteX
 
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Postby jim » Sat Nov 01, 2008 12:56 am

Haa, great, thanks for this! I hope the triangle count doubling don't have too much performance hit though...
zbang!
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