Well, for once dhewm3 debug builds are already 30+ Mb

If we would be able to have tools in dhewm3, I would buy MSVC before we release the game. It's so much better for users to have native tools and be able to work with lights / sounds / etc. in-game vs doing that in notepad and DarkRadiant. Plus AF editor doesn't exist outside of idTech 4.
What's the point of going stand-alone if even a free standalone game will require users to buy Doom 3 to use foll set of tools for modding. Also dhewm3 is 100% incompatible with Doom 3's game libs and _all_ of the mods for Doom 3 (unless those are recompiled against dhewm3).