Looks like this now
im preparing an update package for Doom3 that can be used with pretty much any doom3 engine but will probably look best with mine
since im defaulting engine settings to max on ultra and pretty high on high setting
you get a new menu for Doom3 with widescreen support, updated textures/models, shaders with support for ambient light (makes it bright enough that you wont miss having the flashlight out with your weapon).
Shaders now default to OPTION ARB_precision_hint_nicest for higher precision. Theres no bloom shader or anything special only reworked versions of the original shaders. If you want bllom theres several mods out there for that

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Textures are oversized so i decided to not yank them in a pk4 since the size would break Doom3 from loading it on 32 bit OS (yes there is a limit its around 2 gb i found out by testing).
I also made high res dds versions so people who can not run doom3 on ultra or high can still have nice textures.
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