ah speak of the devil the built in memory ddebugger finally fired
WARNING: Access out of range; SUFFIX of block sized 11 bytes, allocated at 
         4F220FA8 (no label) by function Z_Malloc (line 111 of 
         D:\Tq148X\zone.c) at Wed Mar 20 00:18:40 2013 using `malloc', has 
         been corrupted.
im using mh's cleaned up memory manager :S 
explodes here
void *Z_Malloc (int size)
{
    int *zblock = (int *) malloc(size + sizeof(int)); // kaboom yes this is highly irritating 

    if (!zblock)
    {
        Sys_Error ("Z_Malloc: failed on allocation of %i bytes", size);
    }
    memset (zblock, 0, size + sizeof (int));
    zblock[0] = ZONEID;
    return (zblock + 1);
}
It only happens once at start but its enough to crash it Cold on win7 with the latest patches. Im starting to Wonder if ms has gone ape on memory bugs ?? since lately some of my normally working games have stopped working, im also getting a bsod from time to time that points to a ram error but i checked the ram using memtest and several other tools and they all tell me my ram are ok. So maybe a bug in ms patches hmm.
 
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