Cool.

I thought that might be the case but wanted to make sure since it would be a shame to leave a 15% boost (according to vector fabrics) on the table.
As an aside, taaaki over at the TDM forums has shown interest in porting the script interpreter to a JIT using LLVM... eventually.
Other Doom 3 projects may not benefit too much from that but TDM has attracted a number of script fanatics who love making all sorts
of gameplay customizations to their missions. ( Examples: AI that are neutral until they see suspect activity by the player, a "Tension Meter",
poltergeists, poisoning the food of an assassination target, magic spells that open new passages, etc).