Post by SpectrumVixen » Thu Jul 26, 2007 10:01 am
Hello, boys! I had a blast last night (wed) and I TOTTALLY want to meet up again with you all. Hell, I even liked getting into that flame match with you, Jao. The whole thing just... mm, made my evening perfect. Warms this fox's heart to see people playing FVF again.
Anyhow onto buisness.
Last night, I mentioned the morph mod, right? The one where you can turn into monsters and molest the critters of quake?
How about this:
The Druid
You probably know what a Druid is, so I'll just sum up for those who don't. A priest of nature and a shapeshifter. Now understand... 'nature' is relative to the dimension you're in. A Druid of the slipgate worlds would be something a lot less about 'flowers and peace and cute furry animals' as 'Kill, feed, jump in a river, repeat'.
I'll send the open-source morph mod to someone if this is a good idea... but here goes: Weapon sets!
1: summon monster (10 shells): Summon a monster minion appropriate to the charachter's level (1-3 a grunt, 4-6 an ogre, 6-8 a fiend, 8+ a shambler). Maybe use the ins del and home keys for pet commands (stay, attack, go away)
2: The Druid has a stick! WHACK! (like a shotgun or normal axe, except with a whack, he knocks opponents back) Of course, selecting this weapon turns the druid into a human again.
3: Scrag form (10 shells): hehe, main fire is the normal scrag poison bolt shot, doing about as much damage as a normal shottie each bolt. They fly constantly like the monk's environment resistant fly
4: Fiend Form (30 nails): The fiend jump and their claws! What more could you ask for?
5: Zombie Form (30 nails): A ranged attack that sticks and slowly damages enemies, and regeneration that consumes nails (3 hp a second)
6: Ogre Form (10 rockets): Any questions?
7: Vore Form (20 rockets): Yeah... flinging seeking explodie balls of goo and doom. Sound fun?
8: Shambler Form (50 cells): Behold the massive, deadly shambler of doom! They can't jump, that's replaced by their lightning attack, but they are tanks!
Hello, boys! I had a blast last night (wed) and I TOTTALLY want to meet up again with you all. Hell, I even liked getting into that flame match with you, Jao. The whole thing just... mm, made my evening perfect. Warms this fox's heart to see people playing FVF again.
Anyhow onto buisness.
Last night, I mentioned the morph mod, right? The one where you can turn into monsters and molest the critters of quake?
How about this:
The Druid
You probably know what a Druid is, so I'll just sum up for those who don't. A priest of nature and a shapeshifter. Now understand... 'nature' is relative to the dimension you're in. A Druid of the slipgate worlds would be something a lot less about 'flowers and peace and cute furry animals' as 'Kill, feed, jump in a river, repeat'.
I'll send the open-source morph mod to someone if this is a good idea... but here goes: Weapon sets!
1: summon monster (10 shells): Summon a monster minion appropriate to the charachter's level (1-3 a grunt, 4-6 an ogre, 6-8 a fiend, 8+ a shambler). Maybe use the ins del and home keys for pet commands (stay, attack, go away)
2: The Druid has a stick! WHACK! (like a shotgun or normal axe, except with a whack, he knocks opponents back) Of course, selecting this weapon turns the druid into a human again.
3: Scrag form (10 shells): hehe, main fire is the normal scrag poison bolt shot, doing about as much damage as a normal shottie each bolt. They fly constantly like the monk's environment resistant fly
4: Fiend Form (30 nails): The fiend jump and their claws! What more could you ask for?
5: Zombie Form (30 nails): A ranged attack that sticks and slowly damages enemies, and regeneration that consumes nails (3 hp a second)
6: Ogre Form (10 rockets): Any questions?
7: Vore Form (20 rockets): Yeah... flinging seeking explodie balls of goo and doom. Sound fun?
8: Shambler Form (50 cells): Behold the massive, deadly shambler of doom! They can't jump, that's replaced by their lightning attack, but they are tanks!