*Media*Site//
// Updated 08/09/11, Site is now up
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Kaiowas is a engine based on Q2e 0.68 code so credit to Berserk and Odium!.
When i first started to look around for some good engine for Quake 2 i didnt find any nice looking engine that i wanted so i went over to Quake 1 and there was DarkPlaces and Tenebrae and they had all these really cool stuff. After a while i found Q2e witch i really liked but i keep switching from Q2e to EGL but when 0.68 came out it look really great but when Blur team quit working on i wanted to do my own stuff on thier engine.
Im currently looking for artist/desinger/modeler so if you want to help me out please contact me at
[email protected].
Note: There“s probably more grapich stuff then this.
Graphic improvements: - Per Pixel Lightning
- Ingame light editor
- Bumpmap (normalMaps)
- Vertex/Fragment Programs
- PCX, TGA, JPG, PNG support
- Quake 3 Shaders
- OpenAL
- PK2
- Stencil shadows
- DOT3
- MD2, MD3 model support
- Scriptable HUD
- High Resolution textures
- High Resolution skins and models
- Advanced version of the Doom 3 Shader System
Features:- HeightMaps
- New Menu
- 3D Hud
- Lens and sun flares
- Optical distorts
- Bloom
- Clean up/fix buggs/finish stuff
- Full lighted maps
- New decals / particles