18.03.2018 ================================================================================ Title : dm4jam_rj: 'Total Fucking Lies' Filenames : dm4jam_rj.bsp (the map) dm4jam_rj.lit (coloured lighting data) dm4jam_rj.map (the map source) dm4jam_rj.txt (this file) Author(s) : rj Email Address : rjthorne@blueyonder.co.uk Website : n/a Description : Single player map for Quake loosely based on the dm4 (The Bad Place) visual theme. Created for the Func_Msgboard 'DM4 Jam' map pack. Additional Credits to : Id software - for Quake Anders Persson - for 'inspiration' Ben Morris - for Worldcraft Ericw / Tyrann - for compile tools (http://ericwa.github.io/ericw-tools/) ================================================================ * Play Information * Level Name : Total Fucking Lies Single Player : Yes Cooperative 2-4 Player : No (although might work) Deathmatch : No, I've not tested it though so good luck with that :P Difficultly settings : Easy : 50 monsters Normal : 66 monsters Hard : 74 monsters New Sounds : No New Graphics : One slightly modified texture by Bal .map Included : Yes Software needed to play : Full registered version of Quake. It *MAY* work in the original distributed engines but is not tested and transparency won't work correctly. Recommended engine to use is QuakeSpasm http://quakespasm.sourceforge.net/ Installation : See map pack readme. To play as a standalone though, the .bsp/.lit files just want putting in Quake/ID1/maps. Then load up Quake, set skill and type "map dm4jam_rj" Comments : If parts of the layout seem familiar, you've probably seen them before here: https://www.quaddicted.com/reviews/?filtered=Anders+%22Backspace%22+Persson I have no rational reason for rehashing them other than feeling inspired after replaying the maps a few weeks ago! There is coloured lighting and fog in this map. If so desired you can disable coloured lighting by not installing the .lit file, and disable the fog by typing 'fog 0' in the console. * Construction * Base : None Build Time : ~2 weeks Times & stats : System Used : Acer Aspire S7 Qbsp : 5.7 seconds Light : 130 seconds Vis (-level 4) : 816 seconds Brushes : 4887 Entities : 386 Textures : 36 Texture WAD used: Stock Quake, plus one modified texture from the supplied dm4jam.wad Editor(s) used : Worldcraft 1.6 Known Bugs : None (let me know if found) * Legal Stuff * -------------------------- Do whatever you want with this map. Credit always appreciated. QUAKEŽ is a registered trademark of id Software, Inc.