// Generated by Qrack // single.cfg: 12:03:39 Jun 12 2018 // Key bindings bind "TAB" "+showscores" bind "ENTER" "+jump" bind "ESCAPE" "togglemenu" bind "SPACE" "+jump" bind "$" "impulse 109" bind "'" "+moveup" bind "(" "capture_Stop" bind ")" "capture_stop" bind "*" "say_team Enemy has Pent" bind "+" "sizeup" bind "," "say_team dropping %W at %l;impulse 21" bind "-" "sizedown" bind "." "say_team dropping %At at %l;impulse 20" bind "/" "say_team enemy has quad!" bind "0" "say good game..." bind "1" "impulse 1" bind "2" "impulse 2" bind "3" "impulse 3" bind "4" "impulse 4" bind "5" "impulse 5 4 3 2" bind "6" "impulse 6" bind "7" "say_team ŽŽGet Their FlagŽŽ" bind "8" "say_team ŽI Need Rox at BaseŽ" bind "9" "say_team ŽI have Their FlagŽ" bind ":" "observer" bind ";" "say_team Where Is Everyone!?" bind "=" "sizeup" bind "[" "say_team Get pack at %l" bind "\" "notready" bind "]" "say_team SAVE MY PACK! at %d" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "say oops! sorry! my bad!" bind "c" "+movedown" bind "d" "+back" bind "e" "+forward" bind "f" "+moveright" bind "g" "+movedown" bind "h" "say_team attacking..." bind "i" "say_team I need! Dont Take!!" bind "j" "say_team ŽŽI am at Base On DefenseŽŽ" bind "k" "say_team I have Pent! Muwahaha!" bind "l" "say_team Let's Go Ž Hurry" bind "m" "say Hey, Move Out Of The Way" bind "n" "say_team Ž No Ž Stop Ž Caution Ž" bind "o" "say Ouch! Ugh! Arrrgh!" bind "p" "ping" bind "q" "impulse 6" bind "r" "impulse 8 5 4 3 2" bind "s" "+moveleft" bind "t" "+moveup" bind "u" "say_team ŽUnknownŽ Proceed with CautionŽ" bind "v" "say_team I am Eyes (Ž)(Ž)" bind "w" "impulse 7 5 4 3 2" bind "x" "impulse 19" bind "y" "say_team Yes Ž Acknowledged Ž In Route" bind "z" "say_team Just Respawned (%l)..I'm Loadin' Up!" bind "{" "window" bind "|" "screenshot" bind "}" "fullscreen" bind "~" "toggleconsole" bind "BACKSPACE" "observer" bind "CAPSLOCK" "impulse 23" bind "SCRLK" "toggle vid_vsync" bind "PAUSE" "screenshot" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "LALT" "+strafe" bind "RALT" "+strafe" bind "LCTRL" "+attack" bind "RCTRL" "+attack" bind "LSHIFT" "+speed" bind "RSHIFT" "+speed" bind "F1" "messagemode2" bind "F2" "say_team ŽŽŽIncomming EnemyŽŽŽ" bind "F3" "say_team How is Our Base?" bind "F4" "say_team Return Our Flag" bind "F5" "say_team Where is the ŽENEMYŽ's Flag Carrier?" bind "F6" "say_team Sighted Enemy's Flag CarrierŽ" bind "F7" "say_team at/near the ŽENEMY BASEŽ" bind "F8" "say_team around the ŽMIDDLEŽ" bind "F9" "say_team Our Base, Front Door" bind "F10" "say_team Our Base, Back Door" bind "F11" "say_team ŽBASE NEEDS ASSISTŽ" bind "F12" "say_team ŽBase is ŽCŽOŽOŽLŽ" bind "INS" "say Oh, that's not good..." bind "DEL" "say HaHa!" bind "PGDN" "say Ack!" bind "PGUP" "messagemode" bind "HOME" "say_team ŽCautionŽ Base Is NOT Safe!" bind "END" "say :]" bind "NUMLOCK" "echo numlock" bind "KP_UPARROW" "capture_start cax" bind "KP_PGUP" "capture_stop" bind "KP_MINUS" "sizedown" bind "KP_PLUS" "sizeup" bind "MOUSE1" "+attack" bind "MOUSE2" "+zoom" bind "MOUSE3" "say_team %l %aœ%hœ%pœ%W" bind "MOUSE4" "toggle chase_active" bind "MOUSE5" "say_team enemy at %l" bind "MOUSE6" "echo mouse6" bind "MOUSE7" "echo hello" bind "MOUSE8" "echo mouse8" bind "MWHEELUP" "say_team team quad %l %t" bind "MWHEELDOWN" "say_team get quad!" // Variables _cl_color "0" _config_com_baud "57600" _config_com_irq "4" _config_com_modem "1" _config_com_port "0x3f8" _config_modem_clear "ATZ" _config_modem_dialtype "T" _config_modem_hangup "AT H" _config_modem_init "" _snd_mixahead "0.1" _vid_default_mode "0" _vid_default_mode_win "3" _windowed_mouse "1" ambient_fade "0" ambient_level "0" bgmbuffer "4096" bgmvolume ".2" capture_codec "divx" capture_console "1" capture_dir "c:/quake/capture" capture_fps "30" capture_hack "0" capture_mp3 "0" capture_mp3_kbps "128" cfg_savevars "2" chase_active "0" chase_back "125" chase_pitch "45" chase_right "0" chase_roll "0" chase_transparent "1" chase_up "32" chase_yaw "0" cl_advancedcompletion "1" cl_anglespeedkey "20" cl_autodemo "0" cl_autofocus "2" cl_backspeed "200" cl_basespeedkey "0" cl_bob "0.2" cl_bob_pov "0" cl_bobcycle "0.6" cl_bobfall "0" cl_bobfall_scale "2" cl_bobup "0.5" cl_bonusflash "0" cl_checkForUpdate "1" cl_clock "1" cl_clock_x "0" cl_clock_y "-1" cl_confirmquit "0" cl_crossx "0" cl_crossy "3" cl_deadbodyfilter "0" cl_demorewind "0" cl_demospeed "0.9" cl_echo_qversion "1" cl_footsteps "0" cl_forwardspeed "200" cl_fullpitch "0" cl_gibfilter "0" cl_gun_drift "0" cl_gun_fovscale "0" cl_gun_idle_movement "1" cl_gun_offset "0" cl_itembob "0" cl_keypad "0" cl_levelshots "0" cl_lightning_zadjust "16" cl_maxfps "150" cl_movespeedkey "999" cl_mute "0" cl_muzzleflash "1" cl_netfps "224" cl_nolerp "0" cl_nomessageprint "0" cl_pitchspeed "150" cl_proquake "1" cl_r2g "0" cl_rollangle "0.0" cl_rollspeed "200" cl_sbar "0" cl_sbar_drawface "1" cl_sbar_style "0" cl_shownet "0" cl_sidespeed "200" cl_teamflags "0" cl_teamskin "0" cl_truelightning ".9" cl_upspeed "200" cl_web_download "1" cl_web_download_url "downloads.quake-1.com/" cl_yawspeed "10" cmdline " " con_clear_input_on_toggle "0" con_clear_key_state "0" con_logcenterprint "1" con_nomsgdupe "0" con_notify_position "0" con_notifylines "4" con_notifytime "3" con_textsize "8" coop "0" crosshair "1" crosshair_static "1" crosshairalpha "1" crosshaircolor "200 200 0" crosshairimage "crosshair5" crosshairsize "2" deathmatch "0" developer "0" developer_tool_show_edict_tags "1" developer_tool_showbboxes "1" developer_tool_texture_point "0" edgefriction "2" fov "105" fov_speed "3" fraglimit "0" gamecfg "0" gl_affinemodels "0" gl_anisotropic "8" gl_bounceparticles "0" gl_caustics "1" gl_clear "0" gl_clip_muzzleflash "1" gl_color_deadbodies "0" gl_conalpha "0" gl_consolefont "charset-3" gl_contrast "2" gl_coronas "0" gl_cshiftpercent "0" gl_cull "1" gl_damageshells "1" gl_deathblur "0" gl_decal_blood "1" gl_decal_bullets "1" gl_decal_count "1024" gl_decal_explosions "1" gl_decal_quality "0" gl_decal_sparks "1" gl_decal_viewdistance "1280" gl_decals "1" gl_decaltime "30" gl_detail "0" gl_doubleeyes "1" gl_externaltextures_bmodels "1" gl_externaltextures_models "0" gl_externaltextures_world "1" gl_fb_bmodels "1" gl_fb_models "1" gl_finish "0" gl_flametype "1" gl_flashblend "0" gl_fogblue "0.4" gl_fogdensity ".05" gl_fogenable "0" gl_fogend "800.0" gl_foggreen "0.4" gl_fogred "0.4" gl_fogsky "0" gl_fogstart ".2" gl_free_world_textures "0" gl_gamma ".8" gl_greyscale "0" gl_hurtblur "0" gl_interpolate_animation "1" gl_interpolate_distance "1024" gl_interpolate_transform "1" gl_laserpoint "0" gl_lavasmoke "1" gl_lightning_alpha "1" gl_lightning_type "2" gl_loadlitfiles "1" gl_loadq3models "0" gl_max_size "1024" gl_mipmap_lightmaps "0" gl_motion_blur "0.25" gl_nightmare "0" gl_nocolors "0" gl_overbright "2" gl_part_blobs "1" gl_part_blood "1" gl_part_explosions "1" gl_part_flames "1" gl_part_flies "1" gl_part_gunshots "1" gl_part_lavasplash "1" gl_part_lightning "2" gl_part_muzzleflash "0" gl_part_sparks "1" gl_part_telesplash "1" gl_part_trails "1" gl_particle_count "8192" gl_picmip "0" gl_playermip "0" gl_polyblend "1" gl_powerupshell_size "0" gl_powerupshells "0" gl_rain "0" gl_ringalpha "0.4" gl_shiny "0" gl_smoothfont "0" gl_smoothmodels "1" gl_subdivide_size "128" gl_texCompression "0" gl_textureless "0" gl_texturemode "GL_LINEAR_MIPMAP_LINEAR" gl_triplebuffer "1" gl_vertexlights "1" gl_waterblur "0" gl_waterfog "1" gl_waterfog_density "1" host_framerate "0" host_maxfps "150" host_speeds "0" hostname "localhost" in_raw_allbuttons "1" joyadvanced "0" joyadvaxisr "0" joyadvaxisu "0" joyadvaxisv "0" joyadvaxisx "0" joyadvaxisy "0" joyadvaxisz "0" joyforwardsensitivity "-1.0" joyforwardthreshold "0.15" joyname "joystick" joypitchsensitivity "1.0" joypitchthreshold "0.15" joysidesensitivity "-1.0" joysidethreshold "0.15" joystick "0" joywwhack1 "0.0" joywwhack2 "0.0" joyyawsensitivity "-1.0" joyyawthreshold "0.15" jpeg_compression_level "75" lookspring "0" lookstrafe "0" m_di_buffered "1" m_di_bufsize "16" m_directinput "0" m_filter "0" m_forward "1" m_look "1" m_noforcemparms "1" m_pitch "0.022" m_rate "125" m_raw_input "1" m_showrate "0" m_side "0.8" m_smooth "0" m_yaw "0.022" max_edicts "1024" net_connecttimeout "10" net_messagetimeout "300" noexit "0" nomonsters "0" nosound "0" pausable "1" pingplreport "0" png_compression_level "1" pq_armor "†:ˆ:‡" pq_confilter "0" pq_dequake "1" pq_fullpitch "0" pq_haverl "I have RL" pq_lag "0" pq_logbinds "0" pq_moveup "1" pq_needrl "I need RL" pq_needrox "I need rockets" pq_noweapons "no weapons" pq_password "" pq_pent "pent" pq_quad "quad" pq_removecr "1" pq_ring "eyes" pq_scoreboard_pings "1" pq_showedict "0" pq_smoothcam "1" pq_spam_grace "99" pq_spam_rate "1.5" pq_teamscores "1" pq_tempmute "1" pq_timer "1" pq_timestamp "0" pq_weapons "SSG:NG:SNG:GL:RL:LG" pr_builtin_find "100" pr_builtin_remap "0" precache "1" r_bloom "1" r_bloom_alpha "0.3" r_bloom_color "0.2" r_bloom_darken "4" r_bloom_diamond_size "8" r_bloom_fast_sample "1" r_bloom_intensity "2" r_bloom_sample_size "256" r_celshading "0" r_drawentities "1" r_drawflame "1" r_drawlocs "0" r_drawviewmodel "1" r_drawviewmodelsize "1" r_dynamic "1" r_explosion_alpha "0.05" r_explosionlight "1" r_explosionlightcolor "0" r_explosiontype "1" r_farclip "4096" r_fastsky "0" r_fastturb "0" r_fullbright "0" r_glowlg "0" r_grenadetrail "1" r_interpolate_light "0" r_lavaalpha "1" r_novis "2" r_outline "0" r_outline_surf "-" r_particle_count "2048" r_particle_scale "1" r_particle_type "1" r_powerupglow "1" r_rocketlight "1" r_rocketlightcolor "0" r_rockettrail "2" r_shadows "1.10" r_shadows_throwdistance "0.275" r_simpleitems "0" r_skybox "" r_skyscroll "1" r_skyspeed "0.25" r_speeds "0" r_telealpha "1" r_turbalpha_distance "512" r_uwfactor "512" r_uwscale "2" r_wateralpha "0.5" r_waterripple "5" r_waterwarp "0" rcon_password "" rcon_server "" registered "1" samelevel "0" saved1 "0" saved2 "0" saved3 "0" saved4 "0" savedgamecfg "0" scr_bloodsplat "0" scr_centermenu "1" scr_centerprint_levelname "1" scr_centersbar "1" scr_centertime "3" scr_consize "0.833333" scr_conspeed "1000" scr_drawautoids "1" scr_fovcompat "1" scr_nocenterprint "0" scr_ofsx "0" scr_ofsy "0" scr_ofsz "0" scr_printspeed "8" scr_printstats "0" scr_printstats_length "0.5" scr_printstats_style "1" scr_sbaralpha "0" scr_scalemenu "1" scr_scoreboard_fillalpha "0.8" scr_sshot_type "jpg" scratch1 "0" scratch2 "0" scratch3 "0" scratch4 "0" sensitivity "1.75" serverprofile "0" show_ammobar "0" show_ammobar_x "-12" show_ammobar_y "50" show_armorbar "-" show_armorbar_x "-12" show_armorbar_y "64" show_fps "1" show_fps_x "-5" show_fps_y "-1" show_healthbar "0" show_healthbar_x "-12" show_healthbar_y "75" show_locname "0" show_ping "-" show_ping_x "0" show_ping_y "0" show_rec "1" show_rec_x "-12" show_rec_y "-1" show_speed "0" show_status_ip "1" showpause "1" showram "0" showturtle "0" skill "0" slist_filter_noplayers "0" snd_loadas8bit "0" snd_noextraupdate "0" snd_show "0" sv_accelerate "10" sv_aim "1" sv_cullentities "2" sv_defaultmap "start" sv_disable_noclip_touch_triggers "0" sv_freezenonclients "0" sv_friction "4" sv_idealpitchscale "0.8" sv_maxspeed "320" sv_maxvelocity "2000" sv_nostep "0" sv_progs "progs.dat" sv_sound_land "demon/dland2.wav" sv_stopspeed "100" sys_disableWinKeys "1" sys_highpriority "0" sys_ticrate "0.05" teamplay "0" temp1 "0" timelimit "0" v_centermove "0.15" v_centerspeed "0" v_contentblend "1" v_damagecshift ".2" v_dlightcshift "1" v_gunkick "0" v_idlescale "0" v_ipitch_cycle "1" v_ipitch_level "0.3" v_iroll_cycle "0.5" v_iroll_level "0.1" v_iyaw_cycle "2" v_iyaw_level "0.3" v_kickpitch "0" v_kickroll "0.6" v_kicktime "0" v_pentcshift "1" v_quadcshift "1" v_ringcshift "1" v_suitcshift "1" v_viewheight "0" vid_borderless "0" vid_bpp "32" vid_config_x "800" vid_config_y "600" vid_conheight "360" vid_conwidth "640" vid_force_aspect_ratio "1" vid_fullscreen "1" vid_height "1080" vid_hwgammacontrol "0" vid_mode "1" vid_refreshrate "144" vid_stretch_by_2 "1" vid_vsync "0" vid_width "1920" viewsize "100" volume ".2" //----------------------------- // DO NOT EDIT BELOW THIS LINE! vid_bpp 32 vid_restart vid_conwidth "640" vid_conheight "360"