Comments on: Anatomy of Castlevania III: Beginning http://www.anatomyofgames.com/2013/01/02/anatomy-of-castlevania-iii-beginning/ Defunct, amateurish, game design analysis by Jeremy Parish Wed, 25 Nov 2015 23:31:21 +0000 hourly 1 https://wordpress.org/?v=4.5.7 By: LBD "Nytetrayn" http://www.anatomyofgames.com/2013/01/02/anatomy-of-castlevania-iii-beginning/#comment-1088 Fri, 04 Jan 2013 04:04:05 +0000 http://telebunny.net/toastyblog/?p=6212#comment-1088 Not to me, it isn’t! =)

]]>
By: Sarge http://www.anatomyofgames.com/2013/01/02/anatomy-of-castlevania-iii-beginning/#comment-1087 Fri, 04 Jan 2013 03:08:36 +0000 http://telebunny.net/toastyblog/?p=6212#comment-1087 At least in the Japanese version you can pull off a solo Alucard run. It’s impossible to do in the US version. The US version is also harder.

]]>
By: cartman414 http://www.anatomyofgames.com/2013/01/02/anatomy-of-castlevania-iii-beginning/#comment-1086 Fri, 04 Jan 2013 01:56:36 +0000 http://telebunny.net/toastyblog/?p=6212#comment-1086 If there’s one common trend in the series, it’s making the first stage track a propulsive ditty (see: Bloodlines from Rondo of Blood).

]]>