Comments on: Anatomy of Zelda II – V. Homecoming http://www.anatomyofgames.com/2013/03/18/anatomy-of-zelda-ii-v-homecoming/ Defunct, amateurish, game design analysis by Jeremy Parish Wed, 25 Nov 2015 23:31:21 +0000 hourly 1 https://wordpress.org/?v=4.5.7 By: LBD "Nytetrayn" http://www.anatomyofgames.com/2013/03/18/anatomy-of-zelda-ii-v-homecoming/#comment-1376 Tue, 19 Mar 2013 11:10:05 +0000 http://telebunny.net/toastyblog/?p=7266#comment-1376 This has long been one of my favorite and most disappointing parts of Zelda II.

Favorite because it made the scale so grand, of course; basically everything you describe above.

Disappointing because Nintendo hasn’t done a damn thing with any of it since; near as I can tell, every Zelda game to take place in Hyrule since has done so in some variation of the Death Mountain Area here. While those have indeed yielded some good games, it nonetheless pains me to see such a vast world of potential be squandered for decades.

]]>
By: blangberg http://www.anatomyofgames.com/2013/03/18/anatomy-of-zelda-ii-v-homecoming/#comment-1375 Tue, 19 Mar 2013 03:40:13 +0000 http://telebunny.net/toastyblog/?p=7266#comment-1375 Head asplode (was reading RUN Magazine at the time instead of Nintendo Power)

]]>
By: vaterite http://www.anatomyofgames.com/2013/03/18/anatomy-of-zelda-ii-v-homecoming/#comment-1374 Tue, 19 Mar 2013 03:13:15 +0000 http://telebunny.net/toastyblog/?p=7266#comment-1374 Those who don’t know this obviously didn’t spend every night of their childhoods re-reading the current issue of Nintendo Power.

]]>