Comments on: The Anatomy of Zelda II: VII. Combat http://www.anatomyofgames.com/2013/03/23/the-anatomy-of-zelda-ii-vii-combat/ Defunct, amateurish, game design analysis by Jeremy Parish Wed, 25 Nov 2015 23:31:21 +0000 hourly 1 https://wordpress.org/?v=4.5.7 By: LBD "Nytetrayn" http://www.anatomyofgames.com/2013/03/23/the-anatomy-of-zelda-ii-vii-combat/#comment-1396 Sun, 24 Mar 2013 05:01:07 +0000 http://telebunny.net/toastyblog/?p=7381#comment-1396 ReyVGM: Agreed. So very much so.

Might as well remake the original Legend of Zelda, too.

]]>
By: Koal Pastor http://www.anatomyofgames.com/2013/03/23/the-anatomy-of-zelda-ii-vii-combat/#comment-1395 Sun, 24 Mar 2013 04:31:52 +0000 http://telebunny.net/toastyblog/?p=7381#comment-1395 Yeah Metmanmas is right on the money regarding combat. I do wish Link’s sword slash had a little more reach (also I wish his knock-back wasn’t quite so far when getting hit), but otherwise I love the combat.

]]>
By: ReyVGM http://www.anatomyofgames.com/2013/03/23/the-anatomy-of-zelda-ii-vii-combat/#comment-1394 Sun, 24 Mar 2013 02:21:22 +0000 http://telebunny.net/toastyblog/?p=7381#comment-1394 This game needs a remake. So does Metroid 2. Nintendo why don’t you want our money?

]]>