Func_Msgboard: Quake Expo Releases Discussions

News | Forum | People | FAQ | Links | Register | Log in

|  | Quake Expo Releases Discussions

Posted by Vodka [195.242.19.130] on 2003/07/10 00:22:10
Lets talk about QEXPO releases. Mods, output of speed events, engines, maps that are not mentioned in func_ news and all the rest. Share your impressions and recommend what is worth checking (I`m sure not everyone has time to try all the releases, thus your opinion will be useful)

THERE IS NO TITLE
#1 posted by inertia [24.164.72.234] on 2003/07/10 23:47:09
Welllllllllllll, i was thonking that i woold sp00jj all over el Qexpo releases. Kinda lik, lik, lik... i did your girlfriend@@@!!
(translation)
They really are leet, the maps and mods make me want to cream myself.
Has Anyone Tried
#2 posted by necros [172.148.143.241] on 2003/07/11 13:24:53
TSF? it looked kinda neat, but i can't seem to find the url anymore...
I Downloaded A Ton Of Stuff
#3 posted by Wazat [205.126.65.25] on 2003/07/11 19:24:55
Now all that's left is to finish *^#$^% Battle Mech so I can have the time to play them. :)
I love how many booths there are. And DJQuake rocks!
Speed Mapping..?
#4 posted by ChAiNeR [62.30.71.197] on 2003/07/12 20:35:48
i saw there was supposed to be a speed mapping challenge last night at 8pm.. i made a small map (deathmatch) in about 2 hours.. but didn't see any news about where to send it to.. and haven't seen anything posted since. what happened with that?
Re: Speed Mapping
#5 posted by starbuck [80.192.123.90] on 2003/07/12 20:41:30
The speed mapping session didnt happen yesterday, so i've started one tonight that is currently in progress in #speedmapping...
if you could, please email the map to me at:
starbuck at planetquake dot com
cheers!
i look forward to seeing your map
Be Sure To Check PROX
#6 posted by Vodka [195.242.17.13] on 2003/07/12 23:40:58
excelent quality production - good mod and good maps
http://www.qexpo.com/booths.php?id...
9PTiTPmx
Hmm Lets Try This Way
#7 posted by Vodka [195.242.17.13] on 2003/07/12 23:44:13
www.qexpo.com/booths.php?id=25&...
Ohhh.. Wow...
#8 posted by Wazat [205.126.65.25] on 2003/07/14 16:15:57
/me stares in wonder at pro-x...
/me drools...
*snaps back to reality*
Oh, um... Yea, so I still have to try the mods I downloaded. :)
Curse of Korweh was pretty interesting, and there's a progsfix out to repair any bugs you may have encountered:
http://www.qexpo.com/booths.php?id...
progsfix:
http://www.qexpo.com/uploaded/2/pr...
There were a lot of maps released. I'm especially interested in anything DM that I can play in against bots. Screenshots were beautiful, all of them.
/me rushes home to try it all, all of it! It's all mine!
Curse Of Korweh,
#9 posted by necros [172.151.159.128] on 2003/07/14 18:43:08
hm, yes, it's very nice.
map wise, though, i wonder if it would be possible to make something resembling a regular q1sp map, but playable in isometric view... the sewers featured in the demo were very uninspiring, and dull...
i did like how you can rotate the camera around.
Hey...
#10 posted by Wazat [205.126.65.25] on 2003/07/15 16:48:01
Did anyone enjoy Battle Mech? I'm getting reports of the head turning out of control (which is fixable if you change engines), but nothing else. Was it any fun?

Post A Reply:

Name: |
Title: |
Body: |

Website copyright © 2002-2013 John Fitzgibbons. All posts are copyright their respective authors.