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Posted by starbuck [82.33.88.105] on 2003/10/18 19:25:52

Roll up! Roll up! Come and see the amazing pack the people are callin' sm54! It's the Quake equivalent of a train wreck.... and then a plane crashes into it. On the upside, two maps have teabag somewhere in the title. There were 6 authors: CZG, Grahf, Inertia, Moz, Necros and myself. Thanks to scampie for uploading it.
Get the pack here: (1,145 KB)
http://speedq1.spawnpoint.org/file...

Yeah, So My Map Didn't Get Finished.
#1 posted by necros [63.139.3.74] on 2003/10/19 19:58:33
blame it on HW2.
also, i think czg and grahf's maps could have been cool if we had a server to play them on...
#2 posted by Scampie [66.231.198.213] on 2003/10/19 21:02:46
horrible train wreck! obviously this is becuase I didn't map.
czg's map is awesome and deserves much better than this pack. Grahf's was also excellant.
?????
#3 posted by Stealth [170.35.224.63] on 2003/10/20 17:09:09
What are these maps for? Q1 Q2 Q3? Please be a little more descriptive before we download. Thanks LOL
ROLF LAOM
#4 posted by starbuck [82.33.88.105] on 2003/10/20 17:21:56
Q1 (see post icon)
LOL ASL?
Don't Fool The Man Starbuck!
#5 posted by Scampie [66.231.198.213] on 2003/10/20 17:43:50
everyone knows Func_Msgboard is a Max Pain mapping site only
Oh God
#6 posted by starbuck [82.33.88.105] on 2003/10/20 17:46:28
the flashbacks...
i think you just undid 3 months of therapy
Hmm
#7 posted by R.P.G. [24.136.233.191] on 2003/10/20 19:34:02
Inertia's had potential. Too bad the myriad of bugs prevents it from actually functioning.
Starbuck's started cool, but that's about all there was.
necros's was interesting, but also was a little short.
Moz's... wasn't even VISed.
Grahf's had a small but interesting layout. I would've liked to see more details, though.
czg's was obviously the best of the pack.
!
#8 posted by pope [64.114.31.11] on 2003/10/20 20:07:18
scampies was the best...
Stealth:
#9 posted by metlslime [64.124.188.211] on 2003/10/20 20:11:24
they are for the original quake.
Me
#10 posted by FaTbOy [216.80.152.230] on 2003/10/20 22:59:42
Are these SP or MP maps?
Wut
#11 posted by inertia [24.164.72.100] on 2003/10/20 23:27:51
What bugs? It was small but the wind got you where you needed to go! :D thx
SP And DM Maps
#12 posted by Azzadar [63.229.76.181] on 2003/10/20 23:53:16
They make both types. I love these guys for keepin Quake alive. It's more un than a barrel of shamblers!
Groovy
#13 posted by FaTbOy! [216.80.152.230] on 2003/10/21 00:00:00
I went ahead and downloaded it anyway, heck its not like trying to download a q3 map pak...holy crap!
Lots Of New Names Appearing In This Thread
#14 posted by underworldfan [128.195.84.154] on 2003/10/21 03:39:28
which is cool and all. :)
Inertia
#15 posted by R.P.G. [24.136.233.191] on 2003/10/21 09:03:19
It was small but the wind got you where you needed to go!
Err, no it didn't. Thus, bugs.
An Ill Wind Blows
#16 posted by Preach [81.129.101.21] on 2003/10/21 09:52:18
The problem with the wind pushes is that they require you to go faster than the default maximum velocity in quake, which is 2000. Maybe some custom engines have it set higher by default or something, but the map seemed to work if you set it to 3000 or higher. Whether requiring a cvar to be changed for a map to work counts as a bug or not, I'll leave open to discussion...
Oh
#17 posted by inertia [216.28.204.162] on 2003/10/21 13:40:37
I use fuhquake. When I turn on the speedometer, I see that a trig push set at speed = 250 will accelerate the player to 2500u/s. Guess what, I set a push trigger to 250! So if you're using an outdated lol engine, I suggest you switch =D
Oh
#18 posted by inertia [216.28.204.162] on 2003/10/21 13:40:39
I use fuhquake. When I turn on the speedometer, I see that a trig push set at speed = 250 will accelerate the player to 2500u/s. Guess what, I set a push trigger to 250! So if you're using an outdated lol engine, I suggest you switch =D
An Outdated Engine...
#19 posted by Shambler [82.38.192.183] on 2003/10/21 13:53:18
...like, errrr, ummm, "Quake"??
Inertia, you're a toolhole.
Although I thought it was a trick speed map thingy as you can get to the top with a rocket boost...
And Whaddya Know...
#20 posted by xen [82.32.32.67] on 2003/10/21 13:59:17
Did a quick google search for 'fuhquake' and found this: http://www.fuhquake.net/screenshot...
Good god, that thing isn't an engine, it's a fucking abomination against mankind! Looks like a cross between a psychedelic mushroom trip and someone vomiting all over the screen. I'll stick with my 'outdated' GQ1.06 thanks. I'm sure I won't lose any sleep over not being able to complete one crappy monster-less speedmap :-p
Fuck Fuhquake
#21 posted by Azzadar [65.124.58.196] on 2003/10/21 15:11:55
I agree. It's a damn shame. It kind of reminds me of the Sega Saturn port of Quake. The numbers are HUGE. I use Telejano, which adds nice looking effects to the lasers and lightning without turning Quake into a saturday morning cartoon.
Could It Be....
#22 posted by metlslime [64.124.188.211] on 2003/10/21 15:39:21
that QW has different physics behavior than netquake? You think? Maybe?
Are you even really inertia? Sounds like someone is parodying the real inertia's fuhquake obsession.
Fuh
#23 posted by inertia [24.164.72.100] on 2003/10/21 19:47:54
metl: haha
Yes, quakeworld physics are not netquake physics; and fuh is quakeworld (...not netquake). The reason I started using fuhquake was so I could have a better experience playing quakeworld online, so at that time I discovered that fuhquake is a great engine to play single player quake, too. Now, with netquake NOT supporting bunnyhopping, and quakeworld supporting it, it makes sense that fuh (which is quakeworld) has a higher speed cap than the netquake engines, because with bunnyhopping the player can move quite fast. I still think that fuhquake is the most comprehensive engine out there (and by comprehensive, I mean that in a very good way, not "comprehensive" where the engine does EVERYTHING really badly). And, I didn't actually know about the speed cap before Preach (Preacher??) mentioned the issue. Now I do :D
...but I'll still be using fuh, because I prefer quakeworld over netquake, and fuhquake is the cream of the crop of quakeworld engines.
Peace!
(yes, its really me)
Oh And
#24 posted by inertia [24.164.72.100] on 2003/10/21 19:49:14
...you can turn all that foolish bubbly graphics effects off. Some of it looks really nice though!
Please
#25 posted by Vodka [195.242.16.55] on 2003/10/22 00:04:19
dont use QW engines (zquake, fuh) for single player or test your sp maps in them. QW is far from being compatible with single player and net (normal) quake
I recall one chap was complaining on a bunch of sp maps that they all had bugs and were unplayable .. then he said he used fuhquake.
In normal quake all those maps were fine.
Average...
#26 posted by Drannerz [81.132.32.197] on 2003/10/22 18:13:45
no theme to this one?
Err
#27 posted by R.P.G. [24.136.233.191] on 2003/10/22 18:28:47
I believe the theme was "have 'teabag' somewhere in the title." Only two peeps decided to stick to the theme, though.
Actually..
#28 posted by starbuck [82.33.88.105] on 2003/10/22 18:37:08
the theme was to NOT have teabag in the title (one of the easiest themes to date). Unfortunately, CZG and myself deviated from the theme somewhat
My Bad
#29 posted by R.P.G. [24.136.233.191] on 2003/10/22 18:38:31
Sorry. I had it backwards.
FUCK YOU
#30 posted by Michelle Lee [66.240.31.3] on 2005/02/09 05:02:19
I thought you said that I was a stupit blond but I have black hair also you never thought I was going to tell your girlfriend about you cheating on her.
Gotta Love
#31 posted by necros [142.150.107.59] on 2005/02/09 07:01:08
these random posts that just seem to pop up out of nowhere and yet seem to have a story behind them. (along with the prerequisite typo)
Michelle Lee
#32 posted by Scampie [63.236.226.222] on 2005/02/09 09:31:59
sup baby?
Hmm,
#33 posted by HeadThump [65.140.58.240] on 2005/02/09 09:40:46
is this a cross posting from another forum site on the new server? It's not a bug, it's a feature!
Wtf
#34 posted by inertia [134.53.210.41] on 2005/02/10 13:12:55
I dont even remember mapping for this.
Amazingly
#35 posted by czg [81.191.27.124] on 2005/02/10 13:40:50
Neither do I.
THE LOST SPEEDMAP PACK!!! oooooOoOoOoOoOoOoOoOoOoOoOoOoOoOoO...
</doctor who theme>
Ummm...
#36 posted by Mike Woodham [81.154.66.251] on 2005/02/14 11:29:10
Also, I remember it not? Where from the location to download the map please. The top page shown links is not available. Thank you.
#37 posted by Scampie [63.236.226.222] on 2005/02/14 13:55:34
the speedq1 site is currently down. I'll reupload it all tonight... hadn't bothered since it didn't seem like anyone cared about these.
Heh
#38 posted by starbuck [129.215.13.84] on 2005/02/14 14:09:33
i half remember this pack... I remember my map said something about teabagging. I think it was the one where I was playing Max Payne 2 and couldnt be arsed to map.
Scampie...
#39 posted by underworldfan [128.195.64.98] on 2005/02/14 18:42:10
i have sm packs 49-90 all zipped up on my hard drive.
i can zip them all into one big zip file and host on fileplanet, if you want, and let people know via a quick update to my site.
#40 posted by NotoriousRay [24.249.17.37] on 2005/02/14 21:36:19
the speedq1 site is currently down. I'll reupload it all tonight... hadn't bothered since it didn't seem like anyone cared about these.
Please! I still want to make a nice php-driven archive/database thingamadoozit for all the speedmap/packs at some point. If I wasn't currently on travel in this shithole called virginia, that is.
#41 posted by Scampie [63.236.226.222] on 2005/02/15 12:20:06
uwf: nah, I have tons of bandwidth to waste anyway. and since I have damn near every speedmap pack made on my HD, I may try and pack them into reasonable 1-20 packs or something of the sort.
thanks for the offer tho. and everyone else... er... sorry I forgot to do reupload the stuff last night :(
Speedmaps
#42 posted by VoreLord [203.51.195.181] on 2005/02/15 22:50:13
Here is a list of the speedmaps I have, they are all in the original zips, containing whatever they shipped with, readme files etc, If you are missing any and I have them, I can send them.
(actual zip names I think)
Sm1_pack
Sm2_pack
Sm3_pack
Sm4_pack
Sm5_pack
Sm6_pack
Sm7_pack
Sm8_pack
Sm9_pack
Sm10_pack
Sm11_pack
Sm12_pack
Sm13_pack
Sm14_pack
Sm15_pack
Sm16_pack
Sm17_pack
Sm18_pack
Sm19_pack
Sm20_pack
Sm21_pack
Sm22_pack
Sm23_pack
Sm24_pack
Sm25_pack
Sm26_nightcrew
Sm26_session1
Sm27_pack
Sm28_pack
Sm29_pack
Sm30_pack
Sm31_pack
Sm32_pack
Sm33_pack
Sm34_pack
Sm35_pack
Sm36
Sm37_pack
SM38_temp
Sm38_pack????????
Sm39_temp
Sm39_pack
Sm40contest
Sm41
Sm42Ppack
Sm43
Sm44_pack
Sm45
Sm46
Sm47_pack
Sm48
Sm49_pack
Sm50_pack
Sm51_pack
Sm52_pack
Sm53_pack
Sm54_pack
Sm55_pack
Sm56_pack
Sm57_pack
Sm58_pack
Sm59_pack
Sm60_pack
Sm61_pack
Sm62_pack
Sm63_pack
Sm64_pack
Sm65_pack
Sm66_pack
Sm67_pack
Sm70_pack
Sm71_pack
Sm72_pack
Sm73_pack
Sm74_pack
Sm75_pack
Sm76_pack
Sm77_pack
Sm78_pack
Sm79_pack
Sm80_pack
Sm81_pack
Sm83_pack
Sm84_pack
Sm85_Temp
Sm86_Zwiffle
Sm87_maps
Sm88
Sm89_zwiffle
Sm90_zwiffle
Sm91_pack
Smc_Sp1
Smc_Sp2
Lol
#43 posted by Trinca [194.65.31.249] on 2005/02/18 09:27:42
there is no better informacion than this one that i made :)))
http://trinca.no.sapo.pt/temp/maps...
Trinca:
#44 posted by metlslime [66.135.131.101] on 2005/02/18 15:10:38
play more single player!
Eheheh
#45 posted by Trinca [194.65.31.249] on 2005/03/10 01:40:51
eheh i play some of it sometimes...heheheh but the time not enought for all...but i play all news that come up know! ;) must edit this data base to single to... ;)
To VoreLord
#46 posted by Darren [144.137.51.72] on 2005/03/18 22:22:46
Can u send me the packs
Shame that the main site is down.
Mail to hotmail ue124
Hmmm
#47 posted by VoreLord [144.131.203.165] on 2005/03/19 01:47:37
it's over 100MB, you want the lot? I don't think hotmail can handle it :)
Try
#48 posted by aguirRe [213.101.70.79] on 2005/03/19 03:19:32
the old speedmap site: http://paul.fov120.com/speedmaps/i...
Hotmail Can Handle It
#49 posted by Darren [144.137.10.10] on 2005/03/20 01:26:55
My hotmail account can hold 250Mb of data
You can send the SP only packs if you like.
I know some had DM maps as well as SP maps but you can repack those to include only SP maps.
Might help to reduce the size of the attachments.
Thanks
Hotmail
#50 posted by nitin [138.217.4.38] on 2005/03/20 01:38:25
can only receive 10 mb attachments.
Try this :http://s25.yousendit.com/
Thanks
#51 posted by Darren [144.137.10.10] on 2005/03/20 04:12:11
Thanks for the heads up, can just send the packs in separate messages.
Thanks
Darren
#52 posted by VoreLord [203.51.206.130] on 2005/03/20 07:36:20
You should get another email, with the info to log into a Gmail account where I sent all the packs as attachments, so you can download them there. Have fun
Oh
#53 posted by PuLSaR [62.33.55.224] on 2005/03/20 11:12:07
i can't believe this thread still lives

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