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Posted by jdolan [24.63.69.244] on 2006/03/19 19:57:29
TSS is a large deathmatch level for Quake2 FFA and team dm. It's dressed up in industrial and gothic textures by Lunaran, Yogi, Rorshach, Musashi, and others. Screenshots: http://jdolan.dyndns.org/jaydolan/... Download: http://jdolan.dyndns.org/jaydolan/...

Heh
#1 posted by Blitz [24.218.85.216] on 2006/03/20 21:45:56
Hmm looks like someone else reads the back of the Tampon box when they don't have other appropriate reading material in the shitter. I thought I was the only one :)
Nice shots -- looks good. I would comment more but I don't have Q2 installed
Wow
#2 posted by nico [213.178.94.55] on 2006/03/21 09:47:23
yeah, nice shots. I have q2 installed, just need to copy around some paks so I can try it. I like the textures. cool.
Thanks
#3 posted by jdolan [155.212.226.122] on 2006/03/21 09:54:32
Blitz, yea, the gf and I decided this name was priceless, and fit with the rest of my map names.
Nico, the textures are indeed fantastic. I was thrilled to find them already converted for Q2. I only made minor adjustments to a couple of them. Hats off to the original artists.
I just wanted to add that this level went through no less than 7 public betas, so gameplay is (hopefully) very tuned. I hope this one finds its way onto a couple servers. I spent almost too much time on it!
Heh
#4 posted by nico [213.178.93.165] on 2006/03/21 19:52:57
I just got acebot for linux and slapped it around in base1. i am starting to suck less in q2. i&#180;ll sure try your map.
some of the texes remind me of old guitar amplifiers from the 70s. in general, the feeling is a bit quake1ish. not as open as a q1dm map however.
O.0
#5 posted by necros [142.150.106.143] on 2006/03/22 06:47:25
so i guess the fact that i don't get the name is a good thing? o_O
:P
i need to figure out how to get q2 running again. :\
/me Gets Railed
#6 posted by nico [213.178.94.167] on 2006/03/22 10:42:47
large distances + absence of light + corridors with 90 degree turns + a bot with a railgun + q2 newbie = pain
gahhh. still it plays really well. just not good for newbs. ok, i got a few frags in, too.
thanks for this map.
#7 posted by [155.212.226.122] on 2006/03/22 13:46:42
Hehe.. the map is reasonably lit for me with vid_gamma 1 and gl_modulate 1. These are the default (dark) settings. Try bumping vid_gamma to 0.7 and gl_modulate to 2. Issue a vid_restart if the commands don't seem to take effect right away.
But thank you for trying it out :) We're actually going to be playing on it tonight, 9pm EST, if you care to try with humans:
http://jdolan.dyndns.org/jaydolan/...
Btw, I guess it isn't really a newbie-friendly map. I did design it with team dm in mind.

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