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|  | WTF! Ph8 Releases "new" Old Q1DM Maps

Posted by . [68.78.217.69] on 2004/08/06 15:59:04

Ok, so a friend of mine actually had these maps still on his drive. These are from 2002, and weren't released on func because I wasn't here then, and I'd deleted them from *my* hard-drive cause I either gaveup or didn't like them. So I'm posting these for nostalgia sake.
I guess that's a disclaimer - they weren't designed with too much of "what will they think" or even a well playing map. I made these all before I joined any community and were primarily for myself and bot DM. You can tell their build quality is I guess average... little hints of potential.. the best of these maps is PH8DM8 I think, I experimented shadows there...
There is also a single player attempt never finished.
Despite their average/crap quality there might be some decent or workable ideas inherent - so if such an idea strikes you, feel free to use it, I don't care. Also no, I don't have any source files. (Now if only I had my maps from the late 90's and earlier 00's)
So with that said, give 'em a gander:
+ Download (1.4 MB):
http://www.phait-accompli.com/crap...
+ Screens:
http://www.phait-accompli.com/crap...

#1 posted by Scampie [66.231.198.188] on 2004/08/06 19:08:22
I approved the news just so we could laugh at Phait for thinking we care about how shitty of maps he once made. Obviously since 2002, his skills have increased so much that Quake just can't show his vision.
Have at it boys.
Err
#2 posted by NotoriousRay [216.48.10.50] on 2004/08/06 21:31:36
shouldn't releasing old maps be reserved for those more prolific that have had several quality releases?
phait, go map.
#3 posted by . [68.78.217.69] on 2004/08/06 23:27:45
Shrugs.
Is R_fullbright Set To 1?
#4 posted by WyldeSnake [69.133.75.190] on 2004/08/07 00:32:17
Ph8...
#5 posted by Shambler [82.38.194.13] on 2004/08/07 05:32:20
I agree entirely with Ray - as much as one should be encouraging all sorts of mappers here (and some of these definitely show potential for full maps) - this really is the wrong way to go about it.
You've got the portfolio of leftover scraps, the website, the constant quitting and restarting, the moaning, the drama queen attitude....all the hall marks of a proper mapper....EXCEPT THE PROPER MAPS.
And to be honest most of us aren't really that interested in any of the formers without the latter - so please, if you're not going to actually do anything, don't make any pretence of it either.
Shambler
#6 posted by . [68.78.217.69] on 2004/08/07 06:13:46
While I don't agree with some things you've said, you still have a point...
thanks.
You Don't Have To Agree..
#7 posted by Mr Fribbles [220.253.49.162] on 2004/08/07 06:55:45
But the Shambler, as (almost) always, is right.
For my money, judging from the screenshots at least, I can't tell the difference between these 'old' maps are your more recent release/s. Are you sure you didn't just knock these up yesterday, and are pretending these are 'old' to excuse the fact that they're mediocre at best?
Ouch
#8 posted by nitin [138.217.0.118] on 2004/08/07 07:23:12
some harsh responses here.
anyway, after a quick look at the screens, here'e my 2 cents.
Obviously these maps shouldnt really be released, it seems like you know that but released them anyway.
Like a few people have mentioned, these would be interesting nostalgia releases for someone like frib, vondur, etc but if you havent really had a good bunch of releases under your belt, you cant really use them as nostalgia. And they're really not releasable quality otherwise.
That said, there's obviously some interesting if primitive stuff in some screens. Just spend some time to flesh out and then polish the good ideas that you have.
Yeah
#9 posted by . [68.78.217.69] on 2004/08/07 07:47:42
Polish some turds. ;)
Moo
#10 posted by ToadWarrior [81.100.90.131] on 2004/08/07 07:55:12
Well at the very least his archived files are claiming to be from April 2002.
So either he changed his clock time or he hasn't improved much if people are correct and they're similar to his current maps. I personally dunno...never heard of your maps but then again I don't come by here nearly as often as I should.
#11 posted by . [68.78.217.69] on 2004/08/07 08:23:40
"Obviously these maps shouldnt really be released, it seems like you know that but released them anyway."
I wasn't sure about posting as news or GA. I figured there might be some lashout against them if it was accepted as news, but if it was rejected I wasn't going to mind.
"Well at the very least his archived files are claiming to be from April 2002"
They are from 2002. It's silly to think I whipped these up recently and lied about their initial release date. Granted, they do look like they didn't take that long to make, and at the time - they probably didn't.
"or he hasn't improved much if people are correct and they're similar to his current maps."
I've only released 1 DM map really, which was... this year I think. It was rather small, but the build was marginally better than these from 2002. I think I've improved beyond the 2002 releases, I just haven't had the patience to show for it because I have problems implementing good design elements into a playable layout.
Hmmm...
#12 posted by Spirit [145.254.34.250] on 2004/08/07 08:45:04
You Guys should set up your "New Posting"-Function the right way:
"Note: your news submission will not be visible on the news or forum pages until a moderator has seen it and approved it."
Wellwell, you don't seem to have learnt anything by my mistake with the "Tomaz Source"-Posting. You really should secure/safe (which one is the right word?) your "News"-Page against postings by newbies or strangers!
Hmmm
#13 posted by VoreLord [203.51.231.80] on 2004/08/07 09:09:42
I might be wrong, but I am pretty sure before it becomes News, it must first be accepted by either Metlslime, Scampie or Vondur (maybe others?)before it is made News, otherwise if they reject it, I think it automatically goes to the GA thread. I think your "Tomaz Source" was approved by Vondur, if my memory serves me correct, and Scampie approved this thread for news, because he is a mean, nasty, sadist. ;)
lol
...
#14 posted by Spirit [145.254.34.73] on 2004/08/07 12:43:37
Shame on me, I didn't read the thread good enough:( Yes, you're right. I'll shut immediately. Sorry!
Looking For Clarification
#15 posted by jsHcK [64.230.67.54] on 2004/08/07 22:27:34
Is it being suggested that these maps are not fit for distribution over the internet, or just not suitable for discussion on func_msgboard?
Despite some of the community minded ideas in the Keeping This Community Alive And Happy thread, the question still remains: Do you func_msgboard regulars want the participation of newer and less experienced mappers or not?
If so, remember what it's like wanting to distribute your work and get feedback about it (good or bad) from your peers.
If not, let everyone know your club is exclusive.
Please, someone set me straight if I'm off base, out of line, or missing the point.
#16 posted by . [68.78.217.69] on 2004/08/07 22:39:16
I think their point was it was pointless of me to submit stuff like this as news, fair enough.
Clarified
#17 posted by jsHcK [64.230.67.54] on 2004/08/07 22:45:01
Not newsworthy, I can understand that.
#18 posted by Scampie [66.231.198.188] on 2004/08/07 23:31:57
er, the point is that these are the types of maps that aren't even releasable. Even back in '98, the law of the land was you shouldn't release a map unless you'd made something id quality or higher. It's 2004 now, let's not be showing off subpar maps, and esspecially not when you've yet to make anything better.
I made this news becuase you constantly come off as an arrogant twat, and constantly pretend like you've got sooooo much creative skillz and whatever that you can't even contain them within Quake. Prehaps if you took the time showing us how awesomely skilled you are rather than telling us, we'd care you made shitty maps in 2002.
You're Funny Scampie
#19 posted by . [68.78.217.69] on 2004/08/07 23:41:01
It's Funny...
#20 posted by necros [66.185.84.80] on 2004/08/08 00:15:35
...cause it's true.
:o ... ;)
FFS METSLIME
#21 posted by Shambler [82.38.194.13] on 2004/08/08 04:41:36
GET RID OF THAT FUCKING RESET BUTTON ALREADY HOMIE, IT FUCKING SUCKS TYPING AN ESSAY AND LOSING THE DAMN SHIT!¬!!!!!1£$%&£^&&&a...
Now Shambler, He's The Funny One.
#22 posted by Scampie [66.231.198.188] on 2004/08/08 15:11:07
On With The Future
#23 posted by Electro [202.161.117.131] on 2004/08/08 22:24:15
phait... you shouldn't have released these :(
keep working on making better things though (commenting on your current work).
don't let all these people get to you.
you gotta KEEP ON KEEPING ON
><((((º>
#24 posted by Mr Fribbles [202.161.117.131] on 2004/08/08 23:07:02
Ok, I downloaded the maps, and I'd have to say I don't think Q1 justifies your capabilities honestly.
Jesus On Weed
#25 posted by Speedy Racer of a silver dream [195.208.123.213] on 2004/08/09 05:51:55
why oh why we cant be positive people
love++
Id be giving free fuoxetin and vodka if u were around. just wanna see you smile
Oi
#26 posted by Megazoid [194.168.3.4] on 2004/08/09 11:42:59
Electro - update your website ;)
What I Meant To Say...
#27 posted by Shambler [82.38.194.13] on 2004/08/09 16:37:49
In reply to jsHcK:
I'd say "out of line" is the fairest analysis of what you wrong :P.
The deal is, it's about quality. Whether you've made one map or one hundred maps, if you're releasing good quality maps you'll get respect and interest for that, if you're releasing bollox you'll get criticism (hopefully useful) and incentive to improve.
It's not about being a noob or not. Take Kinn for example - who the fuck is Kinn?? Some random noob no-one knows shit about. He appears with a first released map that's pure quality, and gets due acclaim for it. Of course, you don't have to release something THAT great, you just either release something that's good quality or at least show determination to learn and improve.
As for Phait, well, he's been around long enough and hopefully got enough feedback and advice that he should know what he's doing. But if he just wants to mess around with this stuff, he's not going to get much appreciation.
In short, Phait - go map.
OMG Bitch.
#28 posted by Shambler [82.38.194.13] on 2004/08/09 16:39:04
"wrong" = "wrote"
I Will Probably Map Some More
#29 posted by . [68.78.217.69] on 2004/08/09 23:54:17
once I clear up some other priorities, I still enjoy mapping... I could probably pick at another DM every so often.
The Harder They Come, The Rounder We Get.
#30 posted by MadFox [84.31.152.41] on 2004/08/10 13:14:56
"Do you func_msgboard regulars want the participation of newer and less experienced mappers or not?" - jsHck
I agree! No Fool No Fun.
"you shouldn't release a map unless you'd made something id quality or higher"
Sorry, I am not a classified id map designer,
I just like the game.
You people scare the shit out of me!
Good Job Phait!
Post #18
#31 posted by MisYu [217.98.20.20] on 2004/08/11 00:19:15
Scampz0rx's post nr 18 just rocks! :)))
Hmm
#32 posted by Vondur [81.195.21.183] on 2004/08/11 07:08:36
why to release such crap anyway?
Why? Sadism!
#33 posted by Mr Fribbles [220.253.3.9] on 2004/08/11 07:22:24
http://vondur.net/maps_files/sadis...
Omg No
#34 posted by Vondur [81.195.21.183] on 2004/08/11 07:28:48
my dark past is exposed.....
Hummm...
#35 posted by spentron [64.24.84.190] on 2004/08/11 07:32:22
I was going to point out that I just posted my lesser map releases to General Thread, but actually I kind of think all maps should be news, just so someone looking for maps later can find them all in news posts. Of course if you later post higher quality stuff to news, then that's a pointer to everything else anyway.
"you shouldn't release a map unless you'd made something id quality or higher"
My only problem with this statement is it implies a comparison must be possible, no apples vs. oranges. In other words, if you fail on almost everything got right, but also have good things not in their maps this is a difficult comparison. One might then be shy about their maps just to avoid this difficulty, and be justified because those with id on the brain will just have a knee-jerk reaction anyway.
I prefer to make up my own mind as to whether to play a map anyway, if that's even reasonably possible just make them available and use truth in advertising.
BTW
#36 posted by spentron [64.24.84.190] on 2004/08/11 07:34:48
I've lost so many posts over the years I always copy to clipboard before pressing the reset, erm waitaminute, submit button.
Spentron:
#37 posted by Scampie [216.220.241.97] on 2004/08/11 09:56:59
"id quality or higher" is the acid test, and really just means 'doesn't leak, something of a defined theme, brushwork / gameplay / lighting all show some work was put into it'. Until you've built and learnt enough to do at least that, releasing maps is silly and any comments gathered on the maps are common design sense anyway.
You look at these maps, it appears as though they'd been slapped together, mere box maps. Generic comments apply, "use more detail, define your theme better, source lighting". This isn't a case of someone making something so differant that it can't be compared, it's someone making something that's just crap.
And since this is a level design board, not a players forum, the expectation for quality is raised above 'is it fun?'. We expect at least some work done and for there to be something worthwhile about the maps. Your decision to play the maps doesn't mean even truthful advertisment of them to such an audience is a hot idea.
Anyway, the bigger issue is that releasing older maps is great when you have some body of work out already and people really like your stuff. It can be interesting to see where your favorite mapper's roots are. But Phait doesn't have anything more besides a single map and cocky holier than thou attitude.
Ass
#38 posted by . [68.78.217.69] on 2004/08/11 10:09:02
"Phait doesn't have anything more besides a single map and cocky holier than thou attitude."
I really would like to know where you get this idea from. I can only recall saying honestly yet humbly that I know I have potential but was always hindered by my weakness in layout design. I've never stated or felt I was better than anyone. There's alot of nice work done here to aspire to.
Bitches
#39 posted by Shambler [82.38.194.13] on 2004/08/11 10:32:10
Stop using my fucking phrase, I'm copyrighting that shit already!!
...
#40 posted by R.P.G. [24.136.230.101] on 2004/08/11 11:49:35
Stop using my fucking phrase, I'm copyrighting that shit already!!
You can't copyright something that is in the public domain. You had your chance and you blew it, Shambler.
Scampie
#41 posted by spentron [64.24.84.140] on 2004/08/11 12:34:47
'doesn't leak, something of a defined theme, brushwork / gameplay / lighting all show some work was put into it'
Wow, I think I actually did that.
As this possibly the site most coherently supporting Quake SP, actually "fun to play" is at least worth a mention here for Quake maps but I can see anything for another game should be a bit better or at least more interesting.
I haven't looked at Phait's maps actually, but then if it was up to me there's only been maybe 3 DM maps in the history of man worthy of a news item.
Meh
#42 posted by Mr Fribbles [202.161.117.131] on 2004/08/11 22:44:24
I really would like to know where you get this idea from.
From every second post you make on this forum. From your website, where you interview yourself (WTF!?) and have a FAQ because really, everybody is so interested in whether you prefer photoshop or paint shop pro that they're asking you all the time. From lines like this little gem: I don't think Q1 justifies my capabilities honestly.
Work it out.
All of the above would probably be ok anyway if you'd ever actually done anything worth noting... but all you seem to do is tell us how fabulous you are and how you have so much potential, but you're just held back by restrictions x and y, and your own perfectionist attitude.
You start and stop new projects and hobbies constantly; just in the short time you've been posting here you've decided you were a mapper, a texture artist, a web designer, a concept artist, a sound/music guy, etc, but you never actually finish anything, you just give up before you even really get started.
If you can't make up your mind what you want to do, or you can't finish anything properly, that's fine... really, it is! Just don't tell us about it, because we really don't give a fuck unless you can actually produce something worth releasing!
#43 posted by . [68.78.217.69] on 2004/08/12 00:05:50
"From every second post you make on this forum. From your website, where you interview yourself (WTF!?) and have a FAQ because really, everybody is so interested in whether you prefer photoshop or paint shop pro that they're asking you all the time. From lines like this little gem: I don't think Q1 justifies my capabilities honestly."
Well, you're certainly entitled to your opinion, but alot is on my site because I hate getting asked questions time after time which yes, I am asked in some webdesign communities. I don't interview myself, I just laid out a list of potential questions so I don't have to adress them anymore than once.
About Q1 not justifying my capabilities, it seems like everyone is misunderstanding that, or maybe it was how I said it. I felt that Q1 was limiting for me at the time and more of a hinderance having to work within a certain amount of r_speeds and brushes and blah blah.. well that's changed, seeing how much nicely detailed yet playable stuff has come out and what with PC specs out for awhile now.
"but all you seem to do is tell us how fabulous you are"
I don't feel that way. Potential yes, but not out-of-the-box-uber-whatever in any field. If that is how I've come off, that wasn't my intention, so I apologize. Yes, I am not afraid to apologize. I think that's a humble thing, hmm?
"You start and stop new projects and hobbies constantly; just in the short time you've been posting here you've decided you were a mapper, a texture artist, a web designer, a concept artist, a sound/music guy, etc, but you never actually finish anything, you just give up before you even really get started."
It depends what it is. Yes, drawing and mapping are 2 of the most frustrating things for me. I've been doing webdesign for over 3 years, I still do it, I haven't quit that. I still do music, but my interest in game music has faded in the meantime. I won't disagree with you because I *do* give up alot, and frankly I have gotten tired of it, which explains why I'm still designing, still creating music.
When I did PH8DM1 I took a better amount of time. I didn't want to rush it, and thus I was more patient and was able to finish it and be fairly content with it, but I knew it had it's flaws. It's a discipline for me to stop rushing out some work that I do and take - time. I can be rather impatient. So when I be cool about it, I'm much less hotheaded and frustrated, and it probably shows.
"Just don't tell us about it, because we really don't give a fuck unless you can actually produce something worth releasing!"
Good, fair enough point.
It's Coming
#44 posted by the growler [66.131.157.82] on 2004/08/12 00:10:00
RAAAAAWR
#45 posted by truskoski [67.42.26.11] on 2004/08/13 19:29:34
why does everyone makes such a big deal about some dude releasing old levels? its just game.
Because...
#46 posted by MisYu [217.98.20.195] on 2004/08/14 08:25:08
...it's very funny to see someone, who fell in love with himself.
Right.
#47 posted by . [68.78.217.69] on 2004/08/14 09:05:20
Umm Whatever
#48 posted by Zwiffle [67.39.33.255] on 2004/08/14 11:00:48
gl with your next project phait
Don't Get It...
#49 posted by MadFox [84.31.152.41] on 2004/08/15 02:19:35
PH8DM8 is the right way.. why don't you go on in this way? If you combine DM7 and DM5 with this one your almost done!
I'm not a Deathmatchplayer, but the examples show you've got a start!
MadFox
#50 posted by . [68.78.217.69] on 2004/08/15 04:35:28
Even I can't agree with you on that.
Cut The Crap
#51 posted by inertia [69.133.115.101] on 2004/08/15 17:41:35
this is like some shitty soap opera in which the wife just got done fucking the mailman and then goes to her 8 year old son's soccer game
shut up already
Bah
#52 posted by NotoriousRay [216.48.10.50] on 2004/08/15 18:16:19
inert, noone asked you. at least phait has released *a* map, which is more than I can say for the likes of you.
inert, go map.
Pah
#53 posted by inertia [69.133.115.101] on 2004/08/15 18:42:30
did i try to release my uncompleted/crap maps? plz leave my shit alone and stay on topic for once k
Let This Thread Die
#54 posted by Jago [81.197.206.67] on 2004/08/15 19:03:55
KTHXBYE
I Agree
#55 posted by Zwiffle [67.39.33.255] on 2004/08/15 19:07:05
with jago
Uhh
#56 posted by pope [207.149.188.1] on 2004/09/08 21:33:56
"When I did PH8DM1 I took a better amount of time."
dude you slapped that together pretty damn quick and neglected to beta test even with the offer on the table from other mappers. The result was a map that had potential but looked and played like a speedmap.
Compared To My Other Maps
#57 posted by . [68.77.197.145] on 2004/09/08 21:40:20
Anyway, who cares anymore.
#58 posted by Scampie [66.231.198.188] on 2004/09/08 21:46:51
why did you bump this thread bp? please read post #54
Phait
#59 posted by lightR [195.208.123.213] on 2004/09/09 09:26:45
hey, great maps man!
Hope to see more and better from you
LightR
#60 posted by . [68.77.197.145] on 2004/09/09 16:22:03
You're kidding, right? They're not that great. And I don't particularily have the motivation to map presently.
End of thread, please.
Your Phait Is Strange...
#61 posted by MadFox [84.31.152.41] on 2004/09/11 07:21:30
and you don't only discouraged yourself but even the ones that support you.
yours phaitfully
Nobody Supports Me
#62 posted by . [68.77.197.145] on 2004/09/11 07:48:26
Not That I'm Asking For It
#63 posted by . [68.77.197.145] on 2004/09/11 07:48:46
Phait.
#64 posted by Shambler [82.38.194.13] on 2004/09/11 08:00:10
Go map.
#65 posted by Zwiffle [69.210.84.168] on 2004/09/11 09:57:52
I think I supported you in this topic somewhere. I always try to give support, because mapping isn't easy, even if people think it is. So no, you shouldn't have released these, but go map anyway and make better maps. Good luck.
Damn You!
#66 posted by Vondur [81.195.20.37] on 2004/09/11 15:39:46
fuck off everyone!

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