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Posted by R.P.G. [24.136.230.101] on 2004/05/11 17:53:56

A new Q1SP gimmick map inspired by COMMUNISM! The screenshot doesn't show much, but it's the gameplay that gets "interesting." It's a little slow to start, so have some patience.
Screenshot
http://rpg.spawnpoint.org/images/m...
Download
http://rpg.spawnpoint.org/files/ma...
More info
http://rpg.spawnpoint.org/pajitnov...

#1 posted by Scampie [66.231.198.188] on 2004/05/11 18:40:40
What a great speedmap!
Hardly
#2 posted by R.P.G. [24.136.230.101] on 2004/05/11 18:44:58
Setting it all up would have taken two or three sessions.
.
#3 posted by [Jimbo] [66.207.91.70] on 2004/05/11 19:04:29
stunning visuals and innovative gameplay :)
It Was Ok
#4 posted by pushplay [68.148.158.216] on 2004/05/11 20:20:32
The gimmick kinda overstayed its welcome.
#5 posted by inertia [24.164.66.203] on 2004/05/11 20:22:27
if it was so communist, why wasnt there an instagib trap in there somewhere? make the blocks do 999999 damage and then we're talkin
Ya!
#6 posted by Vondur [195.128.65.237] on 2004/05/12 03:47:38
here goes evil bricks from the black void!
How Very Lovecraftian.
#7 posted by metlslime [66.135.131.83] on 2004/05/12 04:35:38
My One Disappointment...
#8 posted by Morfans [62.252.192.13] on 2004/05/12 05:47:53
...was that all the coloured blocks didn't spell out a rude word for the intermission. :-)
Other than that, a fun idea well executed. Nice one.
Nice One Hehe
#9 posted by qurnel [213.199.194.21] on 2004/05/12 06:55:51
speedrun anyone ? ;D
LOL
#10 posted by Morfans [217.137.254.5] on 2004/05/12 07:10:38
Anyone recorded their first run through? I'd sure like to see a few demos on this map.
Rpg Gets The AWARD !
#11 posted by Vodka [195.208.123.213] on 2004/05/12 11:35:38
http://img7.imageshack.us/img7/676...
Great!
#12 posted by ToadWarrior [81.100.90.131] on 2004/05/12 15:34:33
It's quite fun for a Tetris clone. :p
An Interesting Idea
#13 posted by starbuck [82.33.89.24] on 2004/05/13 05:20:24
fun little map.... i wonder if its possible to make a proper tetris clone to any degree. I think it'd just about be possible if you had to move the pieces into a prechosen position... a linear game as it were.
FrikaC's Tetris Mod
#14 posted by metlslime [66.135.131.83] on 2004/05/13 06:31:02
http://www.inside3d.com/frikbot/te...
pic: http://www.inside3d.com/frikbot/te...
Doh
#15 posted by metlslime [66.135.131.83] on 2004/05/13 06:31:32
corrected first link: http://www.inside3d.com/frikbot/te...
Frik's Tetris Mod
#16 posted by starbuck [82.33.89.24] on 2004/05/13 08:23:38
looks very high quality, but I was thinking of the possibility of doing it without any QC, like a real man :)
Hmm...
#17 posted by metlslime [66.135.131.83] on 2004/05/13 08:59:04
I believe it's possible, but prohibitively difficult.

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