Configuration & Binds:

1. Control method
You should ALWAYS play with the mouse. If you are a keyboarder, get used to the mouse. It will benefit you a lot. I recommend a 3 button mouse.
Why? Simply because I find mouse buttons easier and more accessible. And I am sure most people would also prefer a 3 button mouse.


2. Binds
Binds are important. If you do not how to bind a key, the command in the console is ( bind "KEY" "COMMAND" )
Some of these binds are very useful: (note: these are all demo specific binds, for other binds check on other TF Pages)


DETPIPE BIND
Command: ( detpipe )
Description: This bind will detonate your pipebombs. Required.


FIRE PIPEBOMB BIND

Command: ( impulse 7;+attack;wait;-attack )
Description: This bind will fire a pipebomb without having to switch weapon.


FIRE GRENADE BIND
Command: ( impulse 6;+attack;wait;-attack )
Description: This bind will fire a grenade without having to switch weapon.


FIRE SHOTGUN BIND
Command: ( impulse 2;+attack;wait;-attack )
Description: This bind will fire the shotgun without having to switch weapon.


FIRE PIPEBOMB AND AUTODET BIND
Command: ( impulse 7;+attack;wait;-attack;wait;detpipe )
Description: This bind will fire a pipebomb without having to switch weapon. It will also automatically detonate it after launched.

SET 5 SECOND DETPAK
Command: ( +det5 )
Description: This will set a 5 second detpak
.

SET 20 SECOND DETPAK
Command: ( +det20 )
Description: This will set a 20 second detpak.


SET 50 SECOND DETPAK
Command: ( +det50 )
Description: This will set a 50 second detpak.


CUSTOM LENGHT DETPAK
Command: ( impulse 168;wait;impulse SECONDS )
Description: Replace the SECONDS with the amount of time you want detpak to last before blowing up. The highest possible is 255 seconds. The minimum is 5 seconds.


PIPE JUMP BIND
Command: ( +jump;wait;detpipe )
Description: Instead of hitting jump and detpipe, one key does it. Very useful.