Getting Your
Offence In GearYour Most Important Tool
The key to being a successful offensive team is good communication. One cannot expect to penetrate an organised defence of five all by themselves, thus you must work with your team mates,
constantly pressuring the enemy defence, and when that opening does come, you must take it with both hands and get that vital cap. The easiest way to communicate is with a proxy such as Cheapo or NF Proxy. (both of these can be
downloaded from the files section of this site)
The Easiest Jump Ever [2Fort5]
This is really so simple it isn't funny and can be used to jump up just about any wall/flat surface. You must prime a grenade and walk up against the wall without throwing the grenade. As the grenade goes off in your hand, you will be
catapulted up the wall.
Media: Demo
Of Grenade Jump [qwd]
Simple Well6 Concussion Jump
Simple 2Fort5 Concussion Jump
Rock2
One of the simplest concussion jumps one can do, is surprisingly very effective. A concussion grenade should be thrown underwater so it rebounds off one of the side walls and sits nicely on the floor of the water in the main flag area. Then you should float on the water surface, and have the grenade
propel you skywards to the ledge above.
If there's extremely heavy ramp room defence (as is often the case in public games) and you simply cant get past it as
a light class. A concussion jump from the water to the opposing sniper deck may be the flavour of the day. This is quite easy to perform as all it involves is throwing a concussion grenade in the middle of the moat between the two forts (to one side of the bridge), then floating on the water above (but slightly
in front of) your concussion grenade.
This jump is very useful as it provides easy entry to the Rock2 courtyard via a route that's rarely covered by the defending team. You should stand just below the Rock2
sniper deck and quickly line yourself up (so you're directly under one of the openings). Prime a grenade but don't throw it. Jump just as the grenade's about to explode in your hand, and you'll jump vertically, strafe a little bit when you come alongside the
sniper deck opening and you should enter the base.
Media: Demo
Of Rock2 Sniper deck Jump [qwd]
Well6 Lift Detpack
This one's not a jump, but a handy trick that often catches defences off guard. It involves sending a
detpak up one of the flag tower elevators. It can be used on any elevator on any map, and is often most effective when the target/s are distracted by other offensive classes.