// // COMMUNICATION SCRIPT FOR DEFENSE V2-1 // // Map(s): The Bases (Cheapo Support) topcolor 12 say proxy:filter #def #all // F1 (Jumping out of Menues) alias say0 "bind f2 say1; bind f3 say2; bind f4 say3; bind f5 say4; bind f6 say5; bind f7 say6; bind f8 say7; bind f9 say8; bind f10 say9; bind f11 say10; bind f12 say11" alias say0a "echo [Message cancelled]; say0" bind f1 say0a // F2 alias say1 "say_team - OK #def; say0" bind f2 say1 // F3 alias say2 "say_team - Cleared #def; say0" bind f3 say2 // F4 alias say3 "say_team - Leaving Pos (%l) #def; say0" bind f4 say3 // F5 alias say4 "say_team - Pos %l %a|%h (%S) #def; say0" bind f5 say4 // F6 alias say5 "say_team - Our Flag %l #def; say0" bind f6 say5 // F7 alias say6 "say_team - Our Flag outgoing PIPE #all; say0" bind f7 say6 // F8 alias say7 "say_team - Our Flag outgoing RR #all; say0" bind f8 say7 // F9 Menu - Incoming alias menu8 "echo [IC] 8-Spy 9-Main 10-Left 11-Watr 12-Roof" alias say8a "say_team !!! SPY ALERT !!! #all; say0" alias say8b "say_team - IC MAIN #def;say0" alias say8c "say_team - IC WALLROOM #def; say0" alias say8d "say_team - IC WATER #def; say0" alias say8e "say_team - IC ROOF #def; say0" alias say8 "menu8; bind f8 say8a; bind f9 say8b; bind f10 say8c; bind f11 say8d; bind f12 say8e" bind f9 say8 // F10 alias say9 "say_team - Enemy at %d #def; say0" bind f10 say9 // F11 alias say10 "say_team - HELP OUR FLAG (%l)! #all; say0" bind f11 say10 // F12 alias say11 "say_team Cancel that! #def; say0" bind f12 say11