Addon for the Quake Teamfortress Patch Uploaded on: 8/13/98 =========================================================================================== Title : Azure's Super GL Happy Pak: Teamfortress addon package. Filename : azuregl.zip Author : Azure (Gatherer of included files, but NOT creator of said files) Email Address : azure@innocent.com Description : TeamFortress v2.8 Quake Extras package : Adds new sounds and models for better experience. Version info : Version 1.5 release. No known bugs. Check out the TF Stuff homepage at: http://www.planetfortress.com/tfstuff/ =========================================================================================== This pak file is intended to improve how Teamfortress looks and performs. It includes new sounds, new weapons models, pretty much new everything. I hope it makes your TeamFortress experience more enjoyable. Wha'cha Getting In The Pak: ---------------- Weapons and Such ---------------- - Armor (Acid Pak) - Black Dispenser (Eng Upgrade) - Sentry (Eng Upgrade) - Normal Gren (Eng Upgrade) - Emp Gren (Eng Upgrade) - Assault Cannon (Slimpak, Edited for GL by Brock) - Super Nail Gun (EvilPak) - Nail Gun (EvilPak) - Railgun (Eng Upgrade) - Grenade Launcher (HWTF) - Rocket Launcher (Q1 Misc) - Spanner (Eng Upgrade) - Shotgun (Evil Pak) - Super Shotgun (EvilPak) - Smokeless Missle (RealGunz) ----- Skins ----- - Scout (Essobie's Skin Pak) - Sniper (Essobie's Skin Pak) - Soldier (Essobie's Skin Pak) - Demoman (Cool Skin Pak) - Medic (Cool Skin Pak) - HWGuy (Essobie's Skin Pak) - Pyro (TF Skin Pak) - Spy (Cool Skin Pak) - Engineer (Essobie's Skin Pak) ------ Sounds ------ - Grenade Timing (Read Below) - Assault Cannon (EvilPak) - Dartgun (SlimPak) - Shotgun (EvilPak) - Super Shotgun (EvilPak) - Nailgun (EvilPak) - Super Nailgun (EvilPak) - Railgun (Eng Upgrade) - Rocket Launcher (I Ferget) - Explosion (I Ferget) - Grenade Throw (I Ferget) - Sentry (Eng Upgrade) - Ricochet (EvilPak) - Grenade Launch (HWTF) --------------------------------------------------------------------------------- NOTE: Gren Timing works like this. Bind your keys as follows, replacing * with whatever key. bind "*" "primeone;play gren.wav" bind "*" "primetwo;play gren.wav" bind "*" "throwgren" --------------------------------------------------------------------------------- Installation Instructions: Extract this pak to the Fortress directory and rename it to the next number in sequence(EX. pak0.pak, pak1.pak) Apparently then you have to delete your GLQuake folder, so that Quake can re-mesh the new MDL's... cool? Good. :) NOTE: DO NOT erase anything whatsoever. Do NOT delete your pak0.pak, or anything else, just rename this to the next subsequent # pak. Credits: Good lord. Go to my page, and look at all the files on there. There is something from every last one of them in here. Thanks again go out to Brock who made the sweet ass Assault Cannon MDL work for GL users! Enjoy the pak! -NULL-Azure